修改SCN.push使用不当
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@@ -458,8 +458,7 @@ function loadGame(M,ifQuickPlay)
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drawableText.modeName:set(text.modes[M][1])
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drawableText.modeName:set(text.modes[M][1])
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drawableText.levelName:set(text.modes[M][2])
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drawableText.levelName:set(text.modes[M][2])
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GAME.init=true
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GAME.init=true
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SCN.push()
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SCN.go("play",ifQuickPlay and"swipeD"or"fade_togame")
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SCN.swapTo("play",ifQuickPlay and"swipeD"or"fade_togame")
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SFX.play("enter")
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SFX.play("enter")
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end
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end
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end
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end
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@@ -119,7 +119,6 @@ function scene.keyDown(key)
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if key=="return"then
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if key=="return"then
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if mapCam.sel then
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if mapCam.sel then
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mapCam.keyCtrl=false
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mapCam.keyCtrl=false
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SCN.push()
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loadGame(mapCam.sel)
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loadGame(mapCam.sel)
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end
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end
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elseif key=="f1"then
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elseif key=="f1"then
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