新增聊天测试场景
This commit is contained in:
@@ -202,6 +202,14 @@ return{
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restart="Retry (R)",
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restart="Retry (R)",
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quit="Quit (Q)",
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quit="Quit (Q)",
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},
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},
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netgame={
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ffa="FFA",
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rooms="Rooms",
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chat="Chat",
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},
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chat={
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send="Send",
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},
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setting_game={
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setting_game={
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title="Game Settings",
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title="Game Settings",
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graphic="←Video",
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graphic="←Video",
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@@ -204,6 +204,14 @@ return{
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restart="Réessayer (R)",
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restart="Réessayer (R)",
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quit="Quitter (Q)",
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quit="Quitter (Q)",
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},
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},
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netgame={
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-- ffa="FFA",
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-- rooms="Rooms",
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-- chat="Chat",
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},
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chat={
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-- send="Send",
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},
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setting_game={
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setting_game={
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title="Paramètres du jeu",
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title="Paramètres du jeu",
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@@ -208,6 +208,14 @@ return{
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restart="Reiniciar (R)",
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restart="Reiniciar (R)",
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quit= "Finalizar (Q)",
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quit= "Finalizar (Q)",
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},
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},
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netgame={
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-- ffa="FFA",
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-- rooms="Rooms",
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-- chat="Chat",
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},
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chat={
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-- send="Send",
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},
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setting_game={
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setting_game={
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title="Ajustes del Juego",
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title="Ajustes del Juego",
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graphic="←Video",
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graphic="←Video",
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@@ -228,6 +228,14 @@ return{
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restart="重新开始(R)",
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restart="重新开始(R)",
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quit= "退出(Q)",
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quit= "退出(Q)",
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},
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},
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netgame={
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ffa="FFA",
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rooms="房间列表",
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chat="聊天室",
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},
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chat={
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send="发送",
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},
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setting_game={
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setting_game={
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title="游戏设置",
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title="游戏设置",
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graphic="←画面设置",
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graphic="←画面设置",
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15
parts/scenes/chat.lua
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15
parts/scenes/chat.lua
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@@ -0,0 +1,15 @@
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local function send()
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local W=WIDGET.active.text
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--sendMessage(W.value)
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W.value=""
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end
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function sceneInit.chat()
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BG.set("none")
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end
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WIDGET.init("chat",{
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WIDGET.newTextBox{name="text", x=40, y=500,w=980,h=180,font=40},
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WIDGET.newButton{name="send", x=1140, y=540,w=170,h=80,font=40,code=send},
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WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,font=40,code=WIDGET.lnk_BACK},
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})
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@@ -35,7 +35,7 @@ end
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WIDGET.init("main",{
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WIDGET.init("main",{
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WIDGET.newButton{name="offline",x=150,y=220,w=200,h=140,color="lRed", font=40,code=WIDGET.lnk_goScene("mode")},
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WIDGET.newButton{name="offline",x=150,y=220,w=200,h=140,color="lRed", font=40,code=WIDGET.lnk_goScene("mode")},
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WIDGET.newButton{name="online", x=370,y=220,w=200,h=140,color="lCyan", font=40,code=WIDGET.lnk_goScene(LOGIN and"netgame"or"login")},
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WIDGET.newButton{name="online", x=370,y=220,w=200,h=140,color="lCyan", font=40,code=function()SCN.go(LOGIN and"netgame"or"login")end},
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WIDGET.newButton{name="custom", x=590,y=220,w=200,h=140,color="lBlue", font=40,code=WIDGET.lnk_goScene("customGame")},
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WIDGET.newButton{name="custom", x=590,y=220,w=200,h=140,color="lBlue", font=40,code=WIDGET.lnk_goScene("customGame")},
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WIDGET.newButton{name="setting",x=150,y=380,w=200,h=140,color="lOrange",font=40,code=WIDGET.lnk_goScene("setting_game")},
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WIDGET.newButton{name="setting",x=150,y=380,w=200,h=140,color="lOrange",font=40,code=WIDGET.lnk_goScene("setting_game")},
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WIDGET.newButton{name="stat", x=370,y=380,w=200,h=140,color="lGreen", font=40,code=WIDGET.lnk_goScene("stat")},
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WIDGET.newButton{name="stat", x=370,y=380,w=200,h=140,color="lGreen", font=40,code=WIDGET.lnk_goScene("stat")},
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10
parts/scenes/netgame.lua
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10
parts/scenes/netgame.lua
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@@ -0,0 +1,10 @@
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function sceneInit.netgame()
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BG.set("matrix")
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end
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WIDGET.init("netgame",{
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WIDGET.newButton{name="ffa", x=640, y=200,w=350,h=120,font=40,code=NULL},
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WIDGET.newButton{name="rooms", x=640, y=360,w=350,h=120,font=40,code=NULL},
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WIDGET.newButton{name="chat", x=640, y=540,w=350,h=120,font=40,code=WIDGET.lnk_goScene("chat")},
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WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,font=40,code=WIDGET.lnk_BACK},
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})
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