diff --git a/parts/gameFuncs.lua b/parts/gameFuncs.lua index 7789f518..892134f0 100644 --- a/parts/gameFuncs.lua +++ b/parts/gameFuncs.lua @@ -623,8 +623,8 @@ do--function resetGameData(args) if GAME.setting.allowMod then TASK.new(task_showMods) end - Snd('bass','A2') - Snd('lead','A3') + Snd('bass','A3') + Snd('lead','A4') collectgarbage() end end diff --git a/parts/player/player.lua b/parts/player/player.lua index 35e0893f..8202c0ba 100644 --- a/parts/player/player.lua +++ b/parts/player/player.lua @@ -1889,22 +1889,22 @@ local function update_alive(P) if P.frameRun<=180 then if P.frameRun==60 then if P.id==1 then - Snd('bass','G2') - Snd('lead','A3') - Snd('lead','D4') + Snd('bass','F3') + Snd('lead','A4') + Snd('lead','D5') end elseif P.frameRun==120 then if P.id==1 then - Snd('bass','A2') - Snd('lead','B3') - Snd('lead','E4') + Snd('bass','G3') + Snd('lead','B4') + Snd('lead','E5') end elseif P.frameRun==180 then if P.id==1 then Snd('bass','A3') - Snd('lead','A3') - Snd('lead','E4') Snd('lead','A4') + Snd('lead','E5') + Snd('lead','A5') end P.control=true P.timing=true