整理代码
This commit is contained in:
6
main.lua
6
main.lua
@@ -86,7 +86,7 @@ MODES= require"parts.modes"
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FIELD[1]=DATA.newBoard()
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FIELD[1]=DATA.newBoard()
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--First start for phones
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--First start for phones
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if not fs.getInfo("conf/settings")and MOBILE then
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if not fs.getInfo('conf/settings')and MOBILE then
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SETTING.VKSwitch=true
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SETTING.VKSwitch=true
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SETTING.swap=false
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SETTING.swap=false
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SETTING.powerInfo=true
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SETTING.powerInfo=true
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@@ -244,8 +244,8 @@ do
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autoRestart=true
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autoRestart=true
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end
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end
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if STAT.version<1405 then
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if STAT.version<1405 then
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fs.remove("conf/user")
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fs.remove('conf/user')
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fs.remove("conf/key")
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fs.remove('conf/key')
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needSave=true
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needSave=true
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autoRestart=true
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autoRestart=true
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end
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end
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@@ -183,8 +183,8 @@ ROYALEDATA={
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}
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}
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--Userdata tables
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--Userdata tables
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RANKS=FILE.load("conf/unlock")or{sprint_10l=0}--Ranks of modes
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RANKS=FILE.load('conf/unlock')or{sprint_10l=0}--Ranks of modes
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USER=FILE.load("conf/user")or{--User infomation
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USER=FILE.load('conf/user')or{--User infomation
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--Network infos
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--Network infos
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uid=false,
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uid=false,
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authToken=false,
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authToken=false,
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@@ -236,7 +236,7 @@ customEnv0={
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bg='blockfall',
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bg='blockfall',
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bgm='hang out',
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bgm='hang out',
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}
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}
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CUSTOMENV=FILE.load("conf/customEnv")--gameEnv for cutsom game
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CUSTOMENV=FILE.load('conf/customEnv')--gameEnv for cutsom game
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if not CUSTOMENV or CUSTOMENV.version~=VERSION.code then
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if not CUSTOMENV or CUSTOMENV.version~=VERSION.code then
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CUSTOMENV=TABLE.copy(customEnv0)
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CUSTOMENV=TABLE.copy(customEnv0)
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else
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else
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@@ -314,9 +314,9 @@ SETTING={--Settings
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VKIcon=true,--If disp icon
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VKIcon=true,--If disp icon
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VKAlpha=.3,
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VKAlpha=.3,
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}
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}
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local S=FILE.load("conf/settings")
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local S=FILE.load('conf/settings')
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if S then TABLE.update(S,SETTING)end
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if S then TABLE.update(S,SETTING)end
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S=FILE.load("conf/data")
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S=FILE.load('conf/data')
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if S then--Statistics
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if S then--Statistics
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STAT=S
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STAT=S
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else
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else
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@@ -335,7 +335,7 @@ else
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todayTime=0,
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todayTime=0,
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}for i=1,29 do STAT.clear[i]={0,0,0,0,0,0}STAT.spin[i]={0,0,0,0,0,0,0}end
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}for i=1,29 do STAT.clear[i]={0,0,0,0,0,0}STAT.spin[i]={0,0,0,0,0,0,0}end
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end
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end
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keyMap=FILE.load("conf/key")or{--Key setting
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keyMap=FILE.load('conf/key')or{--Key setting
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keyboard={
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keyboard={
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left=1,right=2,x=3,z=4,c=5,
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left=1,right=2,x=3,z=4,c=5,
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up=6,down=7,space=8,a=9,s=10,
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up=6,down=7,space=8,a=9,s=10,
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@@ -347,7 +347,7 @@ keyMap=FILE.load("conf/key")or{--Key setting
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leftshoulder=0,
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leftshoulder=0,
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},
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},
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}
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}
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VK_org=FILE.load("conf/virtualkey")or{--Virtualkey layout, refresh all VKs' position with this before each game
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VK_org=FILE.load('conf/virtualkey')or{--Virtualkey layout, refresh all VKs' position with this before each game
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{ava=true, x=80, y=720-200, r=80},--moveLeft
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{ava=true, x=80, y=720-200, r=80},--moveLeft
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{ava=true, x=320, y=720-200, r=80},--moveRight
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{ava=true, x=320, y=720-200, r=80},--moveRight
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{ava=true, x=1280-80, y=720-200, r=80},--rotRight
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{ava=true, x=1280-80, y=720-200, r=80},--rotRight
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@@ -369,4 +369,4 @@ VK_org=FILE.load("conf/virtualkey")or{--Virtualkey layout, refresh all VKs' posi
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{ava=false, x=900, y=50, r=80},--addToLeft
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{ava=false, x=900, y=50, r=80},--addToLeft
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{ava=false, x=1000, y=50, r=80},--addToRight
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{ava=false, x=1000, y=50, r=80},--addToRight
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}
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}
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REPLAY=FILE.load("conf/replay")or{}
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REPLAY=FILE.load('conf/replay')or{}
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@@ -92,7 +92,6 @@ function netPLY.clear()
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end
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end
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function netPLY.add(p)
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function netPLY.add(p)
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p.connected=false
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p.connected=false
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p.username=p.username
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p.place=1e99
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p.place=1e99
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p.stat=false
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p.stat=false
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local a=rnd()*6.2832
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local a=rnd()*6.2832
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@@ -12,10 +12,10 @@ local function login()
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end
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end
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NET.wsconn_user_pswd(email,password)
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NET.wsconn_user_pswd(email,password)
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if savePW then
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if savePW then
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FILE.save({email,password},"conf/account",'q')
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FILE.save({email,password},'conf/account','q')
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else
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else
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if love.filesystem.getInfo("conf/account")then
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if love.filesystem.getInfo('conf/account')then
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love.filesystem.remove("conf/account")
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love.filesystem.remove('conf/account')
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end
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end
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end
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end
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end
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end
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@@ -23,7 +23,7 @@ end
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local scene={}
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local scene={}
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function scene.sceneInit()
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function scene.sceneInit()
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local data=FILE.load("conf/account")
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local data=FILE.load('conf/account')
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if data then
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if data then
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savePW=true
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savePW=true
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emailBox:setText(data[1])
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emailBox:setText(data[1])
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@@ -9,10 +9,10 @@ local snapUnit=1
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local selected--Button selected
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local selected--Button selected
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local function save1()
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local function save1()
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FILE.save(VK_org,"conf/vkSave1")
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FILE.save(VK_org,'conf/vkSave1')
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end
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end
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local function load1()
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local function load1()
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local D=FILE.load("conf/vkSave1")
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local D=FILE.load('conf/vkSave1')
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if D then
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if D then
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TABLE.update(D,VK_org)
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TABLE.update(D,VK_org)
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else
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else
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@@ -20,10 +20,10 @@ local function load1()
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end
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end
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end
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end
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local function save2()
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local function save2()
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FILE.save(VK_org,"conf/vkSave2")
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FILE.save(VK_org,'conf/vkSave2')
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end
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end
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local function load2()
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local function load2()
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local D=FILE.load("conf/vkSave2")
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local D=FILE.load('conf/vkSave2')
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if D then
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if D then
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TABLE.update(D,VK_org)
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TABLE.update(D,VK_org)
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else
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else
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@@ -3,7 +3,6 @@ local gc_setColor,gc_setLineWidth=gc.setColor,gc.setLineWidth
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local gc_draw,gc_line=gc.draw,gc.line
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local gc_draw,gc_line=gc.draw,gc.line
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local gc_print=gc.print
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local gc_print=gc.print
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local abs,int,sin=math.abs,math.floor,math.sin
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local abs,int,sin=math.abs,math.floor,math.sin
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local mStr=mStr
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local mStr=mStr
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