diff --git a/parts/scenes/net_game.lua b/parts/scenes/net_game.lua index 950b4d33..832f2e2e 100644 --- a/parts/scenes/net_game.lua +++ b/parts/scenes/net_game.lua @@ -288,13 +288,13 @@ function scene.draw() --Ready & Set mark setFont(50) if NET.roomReadyState=='allReady'then - gc_setColor(0,1,.5,.9) + gc_setColor(1,.85,.6,.9) mStr(text.ready,640,15) elseif NET.roomReadyState=='connecting'then - gc_setColor(.1,1,.8,.9) + gc_setColor(.6,1,.9,.9) mStr(text.connStream,640,15) elseif NET.roomReadyState=='waitConn'then - gc_setColor(0,.8,1,.9) + gc_setColor(.6,.95,1,.9) mStr(text.waitStream,640,15) end