diff --git a/parts/player/draw.lua b/parts/player/draw.lua index d036b36d..801e2ccb 100644 --- a/parts/player/draw.lua +++ b/parts/player/draw.lua @@ -655,6 +655,7 @@ function draw.drawTargetLine(P,r) gc_setColor(1,r>10 and 0 or .2+.8*rnd(),.5) applyField(P) r=600-30*r + if P.falling~=-1 then r=r-#P.clearingRow*(P.gameEnv.smooth and(P.falling/(P.gameEnv.fall+1))^1.6*30 or 30)end gc_line(0,r,300,r) cancelField() end