整理代码,略微优化性能,调整玩家攻击力和框颜色相关代码,联网对战每分钟会增加攻击力

This commit is contained in:
MrZ626
2021-05-10 14:40:55 +08:00
parent dd682a4e6a
commit ee4ca51aff
14 changed files with 97 additions and 92 deletions

View File

@@ -16,7 +16,6 @@ local shader_alpha,shader_lighter=SHADER.alpha,SHADER.lighter
local drawableText,missionEnum,minoColor=drawableText,missionEnum,minoColor
local RCPB={5,33,195,33,100,5,100,60}
local frameColorList={[0]=COLOR.Z,COLOR.lG,COLOR.lB,COLOR.lV,COLOR.lO}
local attackColor={
{COLOR.dH,COLOR.Z},
{COLOR.H,COLOR.Z},
@@ -239,7 +238,7 @@ local function drawNextPreview(P,B)
end
local function drawBoarders(P)
gc_setLineWidth(2)
gc_setColor(frameColorList[P.frameColor])
gc_setColor(P.frameColor)
gc_rectangle('line',-1,-11,302,612)--Bis Boarder
gc_rectangle('line',301,-3,15,604)--AtkBuffer boarder
gc_rectangle('line',-16,-3,15,604)--B2b bar boarder
@@ -836,7 +835,7 @@ function draw.small(P)
--Draw boarder
if P.alive then
gc_setLineWidth(2)
gc_setColor(frameColorList[P.frameColor])
gc_setColor(P.frameColor)
gc_rectangle('line',0,0,60,120)
end