修复更新后自动删除老版本rank的代码位置错误
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24
main.lua
24
main.lua
@@ -366,30 +366,6 @@ do
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end
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end
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newVersionLaunch=true
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newVersionLaunch=true
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--Try unlock modes which should be unlocked & delete old ranks
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for name,rank in next,RANKS do
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if rank and rank>0 then
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local exist
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for _,mode in next,MODES do
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if mode.name==name then
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if mode.score then
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exist=true
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end
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if mode.unlock then
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for _,unlockName in next,mode.unlock do
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if not RANKS[unlockName]then
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RANKS[unlockName]=0
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end
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end
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end
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end
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end
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if not exist then
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RANKS[name]=nil
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end
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end
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end
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S.version=VERSION_CODE
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S.version=VERSION_CODE
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FILE.save(RANKS,"conf/unlock","q")
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FILE.save(RANKS,"conf/unlock","q")
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FILE.save(STAT,"conf/data")
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FILE.save(STAT,"conf/data")
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@@ -174,6 +174,21 @@ function scene.update()
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gc.setCanvas()
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gc.setCanvas()
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elseif phase==9 then
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elseif phase==9 then
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SKIN.change(SETTING.skinSet)
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SKIN.change(SETTING.skinSet)
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if newVersionLaunch then--Delete old ranks & Unlock modes which should be unlocked
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for name,rank in next,RANKS do
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local M=MODES[name]
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if M and M.unlock and rank>0 then
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for _,unlockName in next,M.unlock do
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if not RANKS[unlockName]then
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RANKS[unlockName]=0
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end
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end
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end
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if not(M and M.score)then
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RANKS[name]=nil
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end
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end
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end
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STAT.run=STAT.run+1
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STAT.run=STAT.run+1
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LOADED=true
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LOADED=true
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SFX.play("welcome_sfx")
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SFX.play("welcome_sfx")
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