整理代码习惯,常量字符串改用单引号,可能有遗漏

This commit is contained in:
MrZ626
2021-04-30 01:00:22 +08:00
parent 7676f32cf2
commit eda6c0d746
213 changed files with 2503 additions and 2499 deletions

View File

@@ -19,48 +19,48 @@ function scene.keyDown(key)
if b3b then b2b=false end
elseif key=="4"then
pc=not pc
elseif type(key)=="number"then
elseif type(key)=='number'then
local CHN=VOC.getFreeChannel()
if mini then VOC.play("mini",CHN)end
if b2b then VOC.play("b2b",CHN)
elseif b3b then VOC.play("b3b",CHN)
if mini then VOC.play('mini',CHN)end
if b2b then VOC.play('b2b',CHN)
elseif b3b then VOC.play('b3b',CHN)
end
if key>=10 then
VOC.play(blockName[math.floor(key/10)].."spin",CHN)
end
if lineCount[key%10]then VOC.play(lineCount[key%10],CHN)end
if pc then VOC.play("perfect_clear",CHN)end
if pc then VOC.play('perfect_clear',CHN)end
elseif key=="tab"then
SCN.swapTo("music","none")
SCN.swapTo('music','none')
elseif key=="escape"then
SCN.back()
end
end
scene.widgetList={
WIDGET.newText{name="title", x=30, y=15,font=70,align="L"},
WIDGET.newSlider{name="sfx", x=510, y=60,w=330,font=35,change=function()SFX.play("blip_1")end,disp=SETval("sfx"),sound=false,code=SETsto("sfx")},
WIDGET.newSlider{name="voc", x=510, y=120,w=330,font=35,change=function()VOC.play("test")end,disp=SETval("voc"),sound=false,code=SETsto("voc")},
WIDGET.newText{name="title", x=30, y=15,font=70,align='L'},
WIDGET.newSlider{name="sfx", x=510, y=60,w=330,font=35,change=function()SFX.play('blip_1')end,disp=SETval("sfx"),sound=false,code=SETsto("sfx")},
WIDGET.newSlider{name="voc", x=510, y=120,w=330,font=35,change=function()VOC.play('test')end,disp=SETval("voc"),sound=false,code=SETsto("voc")},
WIDGET.newKey{name="move", x=110, y=140,w=160,h=50,font=20,sound=false,code=function()SFX.play("move")end},
WIDGET.newKey{name="lock", x=110, y=205,w=160,h=50,font=20,sound=false,code=function()SFX.play("lock")end},
WIDGET.newKey{name="drop", x=110, y=270,w=160,h=50,font=20,sound=false,code=function()SFX.play("drop")end},
WIDGET.newKey{name="fall", x=110, y=335,w=160,h=50,font=20,sound=false,code=function()SFX.play("fall")end},
WIDGET.newKey{name="rotate", x=110, y=400,w=160,h=50,font=20,sound=false,code=function()SFX.play("rotate")end},
WIDGET.newKey{name="rotatekick",x=110, y=465,w=160,h=50,font=20,sound=false,code=function()SFX.play("rotatekick")end},
WIDGET.newKey{name="hold", x=110, y=530,w=160,h=50,font=20,sound=false,code=function()SFX.play("hold")end},
WIDGET.newKey{name="prerotate",x=110, y=595,w=160,h=50,font=20,sound=false,code=function()SFX.play("prerotate")end},
WIDGET.newKey{name="prehold", x=110, y=660,w=160,h=50,font=20,sound=false,code=function()SFX.play("prehold")end},
WIDGET.newKey{name="move", x=110, y=140,w=160,h=50,font=20,sound=false,code=function()SFX.play('move')end},
WIDGET.newKey{name="lock", x=110, y=205,w=160,h=50,font=20,sound=false,code=function()SFX.play('lock')end},
WIDGET.newKey{name="drop", x=110, y=270,w=160,h=50,font=20,sound=false,code=function()SFX.play('drop')end},
WIDGET.newKey{name="fall", x=110, y=335,w=160,h=50,font=20,sound=false,code=function()SFX.play('fall')end},
WIDGET.newKey{name="rotate", x=110, y=400,w=160,h=50,font=20,sound=false,code=function()SFX.play('rotate')end},
WIDGET.newKey{name="rotatekick",x=110, y=465,w=160,h=50,font=20,sound=false,code=function()SFX.play('rotatekick')end},
WIDGET.newKey{name="hold", x=110, y=530,w=160,h=50,font=20,sound=false,code=function()SFX.play('hold')end},
WIDGET.newKey{name="prerotate",x=110, y=595,w=160,h=50,font=20,sound=false,code=function()SFX.play('prerotate')end},
WIDGET.newKey{name="prehold", x=110, y=660,w=160,h=50,font=20,sound=false,code=function()SFX.play('prehold')end},
WIDGET.newKey{name="clear1", x=280, y=140,w=160,h=50,font=20,sound=false,code=function()SFX.play("clear_1")end},
WIDGET.newKey{name="clear2", x=280, y=205,w=160,h=50,font=20,sound=false,code=function()SFX.play("clear_2")end},
WIDGET.newKey{name="clear3", x=280, y=270,w=160,h=50,font=20,sound=false,code=function()SFX.play("clear_3")end},
WIDGET.newKey{name="clear4", x=280, y=335,w=160,h=50,font=20,sound=false,code=function()SFX.play("clear_4")end},
WIDGET.newKey{name="spin0", x=280, y=400,w=160,h=50,font=20,sound=false,code=function()SFX.play("spin_0")end},
WIDGET.newKey{name="spin1", x=280, y=465,w=160,h=50,font=20,sound=false,code=function()SFX.play("spin_1")end},
WIDGET.newKey{name="spin2", x=280, y=530,w=160,h=50,font=20,sound=false,code=function()SFX.play("spin_2")end},
WIDGET.newKey{name="spin3", x=280, y=595,w=160,h=50,font=20,sound=false,code=function()SFX.play("spin_3")end},
WIDGET.newKey{name="_pc", x=280, y=660,w=160,h=50,font=20,sound=false,code=function()SFX.play("clear")end},
WIDGET.newKey{name="clear1", x=280, y=140,w=160,h=50,font=20,sound=false,code=function()SFX.play('clear_1')end},
WIDGET.newKey{name="clear2", x=280, y=205,w=160,h=50,font=20,sound=false,code=function()SFX.play('clear_2')end},
WIDGET.newKey{name="clear3", x=280, y=270,w=160,h=50,font=20,sound=false,code=function()SFX.play('clear_3')end},
WIDGET.newKey{name="clear4", x=280, y=335,w=160,h=50,font=20,sound=false,code=function()SFX.play('clear_4')end},
WIDGET.newKey{name="spin0", x=280, y=400,w=160,h=50,font=20,sound=false,code=function()SFX.play('spin_0')end},
WIDGET.newKey{name="spin1", x=280, y=465,w=160,h=50,font=20,sound=false,code=function()SFX.play('spin_1')end},
WIDGET.newKey{name="spin2", x=280, y=530,w=160,h=50,font=20,sound=false,code=function()SFX.play('spin_2')end},
WIDGET.newKey{name="spin3", x=280, y=595,w=160,h=50,font=20,sound=false,code=function()SFX.play('spin_3')end},
WIDGET.newKey{name="_pc", x=280, y=660,w=160,h=50,font=20,sound=false,code=function()SFX.play('clear')end},
WIDGET.newKey{name="_1", x=970, y=75,w=140,h=50,font=20,sound=false,code=pressKey(1)},
WIDGET.newKey{name="_2", x=1130, y=75,w=140,h=50,font=20,sound=false,code=pressKey(2)},