整理代码习惯,常量字符串改用单引号,可能有遗漏

This commit is contained in:
MrZ626
2021-04-30 01:00:22 +08:00
parent 7676f32cf2
commit eda6c0d746
213 changed files with 2503 additions and 2499 deletions

View File

@@ -20,7 +20,7 @@ end
function scene.sceneInit()
selected=false
freshKeyList()
BG.set("none")
BG.set('none')
end
function scene.sceneBack()
FILE.save(keyMap,"conf/key")
@@ -36,7 +36,7 @@ function scene.keyDown(key)
end
freshKeyList()
selected=false
SFX.play("finesseError",.5)
SFX.play('finesseError',.5)
else
SCN.back()
end
@@ -45,7 +45,7 @@ function scene.keyDown(key)
keyMap.keyboard[key]=selected
freshKeyList()
selected=false
SFX.play("reach",.5)
SFX.play('reach',.5)
end
else
WIDGET.keyPressed(key)
@@ -61,7 +61,7 @@ function scene.gamepadDown(key)
end
freshKeyList()
selected=false
SFX.play("finesseError",.5)
SFX.play('finesseError',.5)
else
SCN.back()
end
@@ -69,7 +69,7 @@ function scene.gamepadDown(key)
keyMap.joystick[key]=selected
freshKeyList()
selected=false
SFX.play("reach",.5)
SFX.play('reach',.5)
else
WIDGET.gamepadPressed(key)
end
@@ -94,7 +94,7 @@ function scene.draw()
end
if selected then
gc.setColor(COLOR[TIME()%.26<.13 and"R"or"Y"])
gc.setColor(COLOR[TIME()%.26<.13 and'R'or'Y'])
local x,y=selected>10 and 910 or 270, selected>10 and 60*(selected-10)-50 or selected>0 and 60*selected-50 or 630
setFont(40)gc.print("=",x,y)
setFont(10)gc.print("esc?",x,y+40)
@@ -104,10 +104,10 @@ end
local function setSel(i)
if selected==i then
selected=false
SFX.play("rotate",.5)
SFX.play('rotate',.5)
else
selected=i
SFX.play("lock",.5)
SFX.play('lock',.5)
end
end
scene.widgetList={