整理代码习惯,常量字符串改用单引号,可能有遗漏

This commit is contained in:
MrZ626
2021-04-30 01:00:22 +08:00
parent 7676f32cf2
commit eda6c0d746
213 changed files with 2503 additions and 2499 deletions

View File

@@ -66,7 +66,7 @@ function scene.keyDown(key)
end
cur=0
sure=0
SFX.play("finesseError",.7)
SFX.play('finesseError',.7)
else
sure=50
end
@@ -77,9 +77,9 @@ function scene.keyDown(key)
end
elseif key=="v"and kb.isDown("lctrl","rctrl")or key=="cV"then
local str=sys.getClipboardText()
local p=str:find":"--ptr*
local p=str:find(":")--ptr*
if p then
if not str:sub(1,p-1):find"Target"then
if not str:sub(1,p-1):find("Target")then
LOG.print(text.pasteWrongPlace)
end
str=str:sub(p+1)
@@ -92,7 +92,7 @@ function scene.keyDown(key)
end
elseif key=="escape"then
SCN.back()
elseif type(key)=="number"then
elseif type(key)=='number'then
local p=cur+1
while MISSION[p]==key do p=p+1 end
ins(MISSION,p,key)
@@ -108,7 +108,7 @@ function scene.keyDown(key)
if missionEnum[input]then
cur=cur+1
ins(MISSION,cur,missionEnum[input])
SFX.play("lock")
SFX.play('lock')
input=""
elseif #input>1 or not legalInput[input]then
input=""
@@ -124,7 +124,7 @@ function scene.draw()
--Draw frame
gc.setLineWidth(4)
gc.setColor(1,1,1)
gc.rectangle("line",60,110,1160,170)
gc.rectangle('line',60,110,1160,170)
--Draw inputing target
setFont(30)
@@ -189,8 +189,8 @@ function scene.draw()
end
scene.widgetList={
WIDGET.newText{name="title", x=520,y=5,font=70,align="R"},
WIDGET.newText{name="subTitle", x=530,y=50,font=35,align="L",color="H"},
WIDGET.newText{name="title", x=520,y=5,font=70,align='R'},
WIDGET.newText{name="subTitle", x=530,y=50,font=35,align='L',color='H'},
WIDGET.newKey{name="_1", x=800,y=540,w=90,font=50,code=pressKey(01)},
WIDGET.newKey{name="_2", x=900,y=540,w=90,font=50,code=pressKey(02)},
@@ -229,13 +229,13 @@ scene.widgetList={
WIDGET.newKey{name="O4", x=600,y=640,w=90,font=50,code=pressKey(64)},
WIDGET.newKey{name="I4", x=700,y=640,w=90,font=50,code=pressKey(74)},
WIDGET.newKey{name="left", x=800, y=440,w=90, color="lG",font=55,code=pressKey"left"},
WIDGET.newKey{name="right", x=900, y=440,w=90, color="lG",font=55,code=pressKey"right"},
WIDGET.newKey{name="ten", x=1000, y=440,w=90, color="lG",font=40,code=pressKey"ten"},
WIDGET.newKey{name="backsp", x=1000, y=540,w=90, color="lY",font=50,code=pressKey"backspace"},
WIDGET.newKey{name="reset", x=1000, y=640,w=90, color="lY",font=50,code=pressKey"delete"},
WIDGET.newButton{name="copy", x=1140, y=440,w=170,h=80, color="lR",font=40,code=pressKey"cC",hide=function()return #MISSION==0 end},
WIDGET.newButton{name="paste", x=1140, y=540,w=170,h=80, color="lB",font=40,code=pressKey"cV"},
WIDGET.newKey{name="left", x=800, y=440,w=90, color='lG',font=55,code=pressKey"left"},
WIDGET.newKey{name="right", x=900, y=440,w=90, color='lG',font=55,code=pressKey"right"},
WIDGET.newKey{name="ten", x=1000, y=440,w=90, color='lG',font=40,code=pressKey"ten"},
WIDGET.newKey{name="backsp", x=1000, y=540,w=90, color='lY',font=50,code=pressKey"backspace"},
WIDGET.newKey{name="reset", x=1000, y=640,w=90, color='lY',font=50,code=pressKey"delete"},
WIDGET.newButton{name="copy", x=1140, y=440,w=170,h=80, color='lR',font=40,code=pressKey"cC",hide=function()return #MISSION==0 end},
WIDGET.newButton{name="paste", x=1140, y=540,w=170,h=80, color='lB',font=40,code=pressKey"cV"},
WIDGET.newSwitch{name="mission",x=1150, y=350,disp=CUSval("missionKill"),code=CUSrev("missionKill")},
WIDGET.newButton{name="back", x=1140, y=640, w=170,h=80, font=40,code=backScene},