整理代码习惯,常量字符串改用单引号,可能有遗漏

This commit is contained in:
MrZ626
2021-04-30 01:00:22 +08:00
parent 7676f32cf2
commit eda6c0d746
213 changed files with 2503 additions and 2499 deletions

View File

@@ -42,9 +42,9 @@ local function hurt(i)
speed=speed*.5
moveDir=0
score=int(score)
SFX.play("clear_4")
SFX.play('clear_4')
else
SFX.play("clear_2")
SFX.play('clear_2')
end
end
@@ -61,9 +61,9 @@ function scene.sceneInit()
score=0
sunH,color,rot=0,{.878,.752,0},0
gc.setLineJoin("bevel")
BGM.play("push")
BG.set("none")
gc.setLineJoin('bevel')
BGM.play('push')
BG.set('none')
love.keyboard.setKeyRepeat(false)
end
function scene.sceneBack()
@@ -175,7 +175,7 @@ function scene.update(dt)
if score>1000*level then
if speed<3 then speed=speed+.2 end
level=level+1
SFX.play("blip_1")
SFX.play('blip_1')
end
sunH=sunH+.01
elseif menu==1 then
@@ -200,33 +200,33 @@ function scene.draw()
--Health bar
if life1>0 then
gc.setColor(1,0,0)
gc.rectangle("fill",640-life1*.64,710,life1*1.28,10)
gc.rectangle('fill',640-life1*.64,710,life1*1.28,10)
end
--Draw player
if play and inv%8<4 then
gc.setColor(1,1,1)
gc.rectangle("fill",620,670,40,40)
gc.rectangle('fill',620,670,40,40)
end
--Set screen rotation
gc.push("transform")
gc.push('transform')
gc.translate(640,690)
gc.rotate(rot)
--Draw sun
gc.setColor(.7,.5,.3)
gc.circle("fill",0,-380-sunH,60)
gc.circle('fill',0,-380-sunH,60)
--Draw sun-board
gc.setColor(.15,.15,.15)
gc.rectangle("fill",-60,-440,120,120)
gc.rectangle('fill',-60,-440,120,120)
--Draw direction
if play then
gc.setLineWidth(3)
gc.setColor(1,1,1,.1)
gc.polygon("fill",-15,30,0,-440,15,30)
gc.polygon('fill',-15,30,0,-440,15,30)
end
--Draw Horizon/Direction
@@ -243,10 +243,10 @@ function scene.draw()
local y=5/(10-Y)*150-50
if Y>1 then
gc.setColor(color)
gc.rectangle("fill",x,y-485,size,size)
gc.rectangle('fill',x,y-485,size,size)
gc.setLineWidth(size*.05)
gc.setColor(1,1,1)
gc.rectangle("line",x,y-485,size,size)
gc.rectangle('line',x,y-485,size,size)
end
if play and y>420 and y<480 and x<8 and x+size>-8 and inv==0 then
@@ -276,10 +276,10 @@ function scene.draw()
end
else
gc.setColor(1,1,1)
gc.rectangle("fill",-20,-20+ct,40,40)
gc.rectangle('fill',-20,-20+ct,40,40)
gc.setColor(1,1,1,(1-ct/60)*.1)
gc.polygon("fill",-15,30,0,-440,15,30)
gc.polygon('fill',-15,30,0,-440,15,30)
gc.setColor(1,1,1,ct/60)