整理代码习惯,常量字符串改用单引号,可能有遗漏

This commit is contained in:
MrZ626
2021-04-30 01:00:22 +08:00
parent 7676f32cf2
commit eda6c0d746
213 changed files with 2503 additions and 2499 deletions

View File

@@ -13,8 +13,8 @@ function scene.sceneInit()
score,combo=0,0
x,y=160,500
ex,ey=626,260
BG.set("matrix")
BGM.play("hang out")
BG.set('matrix')
BGM.play('hang out')
love.keyboard.setKeyRepeat(false)
end
function scene.sceneBack()
@@ -57,14 +57,14 @@ function scene.update()
score=math.min(score+4+combo*2,626)
combo=combo+1
ex,ey=rnd(626,1100),rnd(26,700)
SFX.play("reach")
SFX.play('reach')
e=true
end
if x>1280 or y>720 then
if score>0 then
score=score-int(score/10)
end
SFX.play("finesseError")
SFX.play('finesseError')
combo=0
e=true
end
@@ -76,29 +76,29 @@ function scene.update()
end
local scoreColor={
"Z",--0
"A",--20
"N",--40
"B",--60
"P",--80
"W",--100
"R","F","O","Y","lA",--200
"lN","lB","lP","lW","lR",--300
"lF","lO","lY","dA","dN",--400
"dB","dP","dW","dR","dF",--500
"dY","lH","H","dH",--before 600, black after
'Z',--0
'A',--20
'N',--40
'B',--60
'P',--80
'W',--100
'R','F','O','Y','lA',--200
'lN','lB','lP','lW','lR',--300
'lF','lO','lY','dA','dN',--400
'dB','dP','dW','dR','dF',--500
'dY','lH','H','dH',--before 600, black after
}
function scene.draw()
--Spawn area
gc.setColor(1,1,1,.2)
gc.rectangle("fill",85,0,190,720)
gc.rectangle('fill',85,0,190,720)
--Power & Angle
gc.setColor(1,1,1)
if state~=2 then
gc.setLineWidth(2)
gc.rectangle("fill",x-80,y+20,pow*1.6,16)
gc.rectangle("line",x-80,y+20,160,15)
gc.rectangle('fill',x-80,y+20,pow*1.6,16)
gc.rectangle('line',x-80,y+20,160,15)
if state==1 then
gc.setLineWidth(5)
gc.line(x,y,x+(20+2*pow)*cos(ang),y-(20+2*pow)*sin(ang))
@@ -111,11 +111,11 @@ function scene.draw()
gc.setColor(1,1,.6)
gc.print("x"..combo,300,80)
end
gc.setColor(COLOR[scoreColor[int(score/20)+1]or"D"])
gc.setColor(COLOR[scoreColor[int(score/20)+1]or'D'])
gc.print(score,300,30)
--Cannon ball
gc.circle("fill",x,y,15)
gc.circle('fill',x,y,15)
--Arrow
if y<-15 then
@@ -124,7 +124,7 @@ function scene.draw()
--Target
gc.setColor(1,1,.4)
gc.circle("fill",ex,ey,15)
gc.circle('fill',ex,ey,15)
end
scene.widgetList={