整理代码习惯,常量字符串改用单引号,可能有遗漏

This commit is contained in:
MrZ626
2021-04-30 01:00:22 +08:00
parent 7676f32cf2
commit eda6c0d746
213 changed files with 2503 additions and 2499 deletions

View File

@@ -13,8 +13,8 @@ local color,blind
local slide,pathVis,revKB
function scene.sceneInit()
BG.set("rainbow2")
BGM.play("push")
BG.set('rainbow2')
BGM.play('push')
board={{1,2,3,4},{5,6,7,8},{9,10,11,12},{13,14,15,16}}
cx,cy=4,4
startTime=0
@@ -127,10 +127,10 @@ local function tapBoard(x,y,key)
elseif time<60 then LOG.print("多加练习",COLOR.lB)
else LOG.print("第一次玩?加油",COLOR.lB)
end
SFX.play("win")
SFX.play('win')
return
end
SFX.play("move")
SFX.play('move')
end
end
end
@@ -274,7 +274,7 @@ function scene.draw()
if state==2 then
--Draw no-setting area
gc.setColor(1,0,0,.3)
gc.rectangle("fill",15,295,285,340)
gc.rectangle('fill',15,295,285,340)
gc.setColor(.9,.9,0)--win
elseif state==1 then
@@ -283,7 +283,7 @@ function scene.draw()
gc.setColor(.2,.8,.2)--ready
end
gc.setLineWidth(10)
gc.rectangle("line",313,33,654,654,18)
gc.rectangle('line',313,33,654,654,18)
gc.setLineWidth(4)
local mono=blind and state==1
@@ -295,9 +295,9 @@ function scene.draw()
local C=mono and 3 or color
gc.setColor(backColor[C][N])
gc.rectangle("fill",j*160+163,i*160-117,154,154,8)
gc.rectangle('fill',j*160+163,i*160-117,154,154,8)
gc.setColor(frontColor[C][N])
gc.rectangle("line",j*160+163,i*160-117,154,154,8)
gc.rectangle('line',j*160+163,i*160-117,154,154,8)
if not mono then
gc.setColor(.1,.1,.1)
mStr(N,j*160+240,i*160-96)
@@ -310,12 +310,12 @@ function scene.draw()
end
gc.setColor(0,0,0,.3)
gc.setLineWidth(10)
gc.rectangle("line",cx*160+173,cy*160-107,134,134,50)
gc.rectangle('line',cx*160+173,cy*160-107,134,134,50)
end
local function Gaming()return state==1 end
scene.widgetList={
WIDGET.newButton{name="reset", x=160,y=100,w=180,h=100,color="lG", font=40,code=pressKey"space"},
WIDGET.newButton{name="reset", x=160,y=100,w=180,h=100,color='lG', font=40,code=pressKey"space"},
WIDGET.newSlider{name="color", x=110,y=250,w=170,unit=4,show=false,font=30,disp=function()return color end, code=function(v)if state~=1 then color=v end end,hide=Gaming},
WIDGET.newSwitch{name="blind", x=240,y=330,w=60, font=40,disp=function()return blind end, code=pressKey"w", hide=Gaming},
WIDGET.newSwitch{name="slide", x=240,y=420,w=60, font=40,disp=function()return slide end, code=pressKey"e", hide=Gaming},