Reupdate Vietnamese translation (#930)

This commit is contained in:
C6H12O6 + NaCl + H2O
2023-08-03 22:57:06 +07:00
committed by GitHub
parent 36522c7146
commit ed9417dcdf
2 changed files with 56 additions and 57 deletions

View File

@@ -108,7 +108,7 @@ local function _copy()
end
-- Update the infobox
local function _updateInfoBox(c)
local function _updateTextBox(c)
local _t,t
if c==nil then
if listBox.selected==0 then
@@ -142,7 +142,7 @@ end
local function _resetZoom()
currentFontSize,textBox.font=25,25
textBox.lineH,textBox.capacity=35,math.ceil((textBox.h-10)/35)
_updateInfoBox()
_updateTextBox()
MES.new("check",text.dict.sizeReset,1.26)
end
local function _setZoom(z)
@@ -151,7 +151,7 @@ local function _setZoom(z)
textBox.font=currentFontSize
textBox.lineH=currentFontSize*7/5 -- Recalculate the line's height
textBox.capacity=math.ceil((textBox.h-10)/textBox.lineH)
_updateInfoBox()
_updateTextBox()
MES.new("check",text.dict.sizeChanged:repD(currentFontSize),1.26)
end
end
@@ -207,7 +207,7 @@ function scene.keyDown(key)
_clearResult()
inputBox:clear()
SFX.play('hold')
_updateInfoBox()
_updateTextBox()
end
elseif key=='escape' then
if inputBox:hasText() then
@@ -219,7 +219,7 @@ function scene.keyDown(key)
listBox.selected=0
inputBox:clear()
searchWait=0
_updateInfoBox()
_updateTextBox()
else
if not WIDGET.isFocus(inputBox) then WIDGET.focus(inputBox) end
return true
@@ -241,7 +241,7 @@ function scene.gamepadDown(key)
listBox.selected=0
inputBox:clear()
searchWait=0
_updateInfoBox()
_updateTextBox()
elseif key=='back' then
SCN.back()
end
@@ -266,7 +266,7 @@ function scene.update(dt)
end
if lastSelected~=listBox.selected then
_updateInfoBox()
_updateTextBox()
lastSelected=listBox.selected
scene.widgetList.copy.hide=false
end