From eb9e741b4f54c1e6c713ccb8bf39e7b59fefa662 Mon Sep 17 00:00:00 2001 From: MrZ626 <1046101471@qq.com> Date: Fri, 26 Nov 2021 00:59:23 +0800 Subject: [PATCH] =?UTF-8?q?=E5=85=B3=E4=BA=8E=E7=95=8C=E9=9D=A2=E7=9A=84?= =?UTF-8?q?=E5=AF=B9=E7=A7=B040=E8=A1=8C=E5=85=A5=E5=8F=A3=E6=8D=A2?= =?UTF-8?q?=E6=88=90=E5=A0=86=E7=A7=AF=E6=A8=A1=E5=BC=8F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- parts/scenes/about.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/parts/scenes/about.lua b/parts/scenes/about.lua index a0ee6278..b80d2d33 100644 --- a/parts/scenes/about.lua +++ b/parts/scenes/about.lua @@ -10,7 +10,7 @@ end function scene.mouseDown(x,y) if x>55 and y>550 and x<510 and y<670 then - loadGame('sprintSym',true) + loadGame('stack_e',true) end end scene.touchDown=scene.mouseDown @@ -19,7 +19,7 @@ function scene.keyDown(key) if key=="escape"then SCN.back() elseif key=="space"then - loadGame('sprintSym',true) + loadGame('stack_e',true) end end