diff --git a/parts/language/lang_ja.lua b/parts/language/lang_ja.lua index 5460adbe..8983be8d 100644 --- a/parts/language/lang_ja.lua +++ b/parts/language/lang_ja.lua @@ -45,7 +45,7 @@ return{ grade="Grade",techrash="Techrash", wave="Wave",nextWave="Next", combo="Combo",maxcmb="Max Combo", - pc="Perfect Clear",ko="K.O.s", + pc="Perfect Clear",ko="KOs", win="Win!", lose="Lose", @@ -87,7 +87,7 @@ return{ pasteWrongPlace="貼り付ける位置が間違ってませんか?", noFile="ファイルがないです", - nowPlaying="Now Playing:", + nowPlaying="Now playing:", VKTchW="タッチ感度", VKOrgW="オリジナル感度", @@ -95,7 +95,7 @@ return{ noScore="No scores", modeLocked="Locked", - unlockHint="Rank B以上を取得すると解放されます", + unlockHint="RankB以上を取得すると解放されます", highScore="High Scores", newRecord="New Record!", @@ -107,7 +107,7 @@ return{ oldVersion="Version $1が取得できます", needUpdate="最新のVersionを取得してください!", versionNotMatch="Versionsが一致しません!", - notFinished="Coming Soon!", + notFinished="工事中!", jsonError="JSON Error", @@ -123,16 +123,16 @@ return{ wsConnecting="Websocket connecting…", wsFailed="WebSocket Connection Failed", wsClose="WebSocket Closed:", - netTimeout="Connection Timed Out", + netTimeout="接続がタイムアウトしました", onlinePlayerCount="Online", - createRoomSuccessed="Room created", + createRoomSuccessed="部屋を建てました", started="Playing", joinRoom="が入室しました", leaveRoom="が退出しました", ready="Ready", - connStream="Connecting", - waitStream="Waiting", + connStream="接続中...", + waitStream="待機中...", spectating="Spectating", chatRemain="Online", chatStart="------チャットの先頭------", @@ -198,7 +198,7 @@ return{ "最適化 ミス/Rate:", }, aboutTexts={ - "これは「ただの」落ちものパズルゲームです。本当ですよ。", + "これは「ただの」落ちものパズルゲームです。本当ですよ", "Inspired by C2/IO/JS/WWC/KOS etc.", "", "Powered by LÖVE", @@ -319,7 +319,7 @@ return{ WidgetText={ main={ offline="ソロプレイ", - qplay="Last Played: ", + qplay="続きからプレイ", online="マルチプレイ", custom="カスタムプレイ", setting="設定", @@ -390,7 +390,7 @@ return{ hurry="AREキャンセル時間", capacity="試合人数", - create="Create", + create="作成", ospin="O-spin", fineKill="最適化のみ", @@ -786,12 +786,12 @@ return{ ['round_h']= {"Turn-Based", "HARD", "ターン制のAIと勝負!"}, ['round_l']= {"Turn-Based", "LUNATIC", "ターン制のAIと勝負!"}, ['round_u']= {"Turn-Based", "ULTIMATE", "ターン制のAIと勝負!"}, - ['master_n']= {"Master", "NORMAL", "20G初心者方へ"}, - ['master_h']= {"Master", "HARD", "20Gプロの方へ"}, - ['master_m']= {"Master", "M21", "20Gマスターの方へ"}, - ['master_final']= {"Master", "FINAL", "20Gその先へ"}, + ['master_n']= {"Master", "NORMAL", "20G 初心者方へ"}, + ['master_h']= {"Master", "HARD", "20G プロの方へ"}, + ['master_m']= {"Master", "M21", "20G マスターの方へ"}, + ['master_final']= {"Master", "FINAL", "20G その先へ"}, ['master_ph']= {"Master", "PHANTASM", "???"}, - ['master_ex']= {"GrandMaster", "EXTRA", "須臾よりも短い永遠"}, + ['master_ex']= {"GrandMaster", "EXTRA", "刹那よりも短い永遠"}, ['master_instinct']={"Master", "INSTINCT", "もしミノが見えなくなったら?"}, ['strategy_e']= {"Strategy", "EASY", "20Gでの素早い判断"}, ['strategy_h']= {"Strategy", "HARD", "20Gでの素早い判断"}, @@ -805,7 +805,7 @@ return{ ['blind_l']= {"Invisible", "SUDDEN+", "プロフェッショナル用"}, ['blind_u']= {"Invisible", "?", "覚悟はいいかい?"}, ['blind_wtf']= {"Invisible", "WTF", "まだ覚悟が足りない"}, - ['classic_e']= {"Classic", "EASY", "80年代を低速で体験"}, + ['classic_e']= {"Classic", "EASY", "80年代を超低速で体験"}, ['classic_h']= {"Classic", "HARD", "80年代を通常速度で体験"}, ['classic_u']= {"Classic", "ULTIMATE", "80年代を超高速で体験"}, ['survivor_e']= {"Survival", "EASY", "どれだけ生き残れる?"}, @@ -820,8 +820,8 @@ return{ ['dig_h']= {"Driller", "HARD", "回復力を磨け!"}, ['dig_u']= {"Driller", "ULTIMATE", "回復力を磨け!"}, ['clearRush']= {"Clear Rush", "NORMAL", "All-Spinチュートリアル!\n[開発中]"}, - ['c4wtrain_n']= {"C4W Training", "NORMAL", "無限REN"}, - ['c4wtrain_l']= {"C4W Training", "LUNATIC", "無限REN"}, + ['c4wtrain_n']= {"C4W Training", "NORMAL", "無限コンボ"}, + ['c4wtrain_l']= {"C4W Training", "LUNATIC", "無限コンボ"}, ['pctrain_n']= {"PC Training", "NORMAL", "パフェ練習"}, ['pctrain_l']= {"PC Training", "LUNATIC", "もっと難しいパフェ練習"}, ['pc_n']= {"PC Challenge", "NORMAL", "100Line以内にパフェをたくさん!"},