由于”远程玩家“的加入,玩家布尔值属性human改为字符串属性type

This commit is contained in:
MrZ626
2020-12-11 22:42:59 +08:00
parent 11a93c8470
commit e976fbb623
4 changed files with 16 additions and 16 deletions

View File

@@ -119,7 +119,7 @@ do
[31]={{ 0,-1},{ 0, 1},{-1, 0},{ 0,-2},{ 0, 2}},
},--T
function(P,d)
if P.human then SFX.fieldPlay("rotate",nil,P)end
if P.type=="human"then SFX.fieldPlay("rotate",nil,P)end
if not P.gameEnv.ospin then return end
local x,y=P.curX,P.curY
if y==P.imgY and((P:solid(x-1,y)or P:solid(x-1,y+1)))and(P:solid(x+2,y)or P:solid(x+2,y+1))then
@@ -264,7 +264,7 @@ do
[31]={{ 0,-1},{ 1, 0}},
},--W
function(P,d)
if P.human then SFX.fieldPlay("rotate",nil,P)end
if P.type=="human"then SFX.fieldPlay("rotate",nil,P)end
local iki=XspinList[d]
for test=1,#iki do
local x,y=P.curX+iki[test][1],P.curY+iki[test][2]