0.7.24α
This commit is contained in:
@@ -1,4 +1,3 @@
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local SWC={[true]="开",[false]="关"}
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local BK="返回"
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return{
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atkModeName={"随机","徽章","击杀","反击"},
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@@ -26,7 +25,7 @@ return{
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lose="失败",
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pause="暂停",
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finish="结束",
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pauseTime="暂停时间",
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pauseCount="暂停统计",
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custom="自定义游戏",
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customOption={
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@@ -115,14 +114,20 @@ return{
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"适度游戏益脑,沉迷游戏伤身,合理安排时间,享受健康生活",
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"合群了就会消失,但是消失不代表没有意义",
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"学会使用两个旋转键,三个更好",
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"更小的DAS和ARR拥有更高的操作上限",
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"更小的DAS和ARR拥有更高的操作上限(如果你还能控制得了的话)",
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"注意到\"旋转\"到底对方块做了些什么吗?",
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"20G是一套全新的游戏规则",
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"20G本质是一套全新的游戏规则",
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"不要在上课时玩游戏!",
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"本游戏难度上限很高,做好心理准备",
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"方块可以不是个休闲游戏",
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"调到特殊的日期也不会发生什么的",
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"3.1415926535897932384",
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"2.7182818284590452353",
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"Let-The-Bass-Kick!",
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"使用love2d引擎制作",
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"哪里不舒服的话先看看设置有没有你想要改的",
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"有建议的话可以把信息反馈给作者~",
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"本游戏不叫铁壳米诺",
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},
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stat={
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"游戏运行次数:",
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@@ -158,7 +163,8 @@ return{
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},
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support="支持作者",
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group="官方QQ群",
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ButtonText={
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warning="禁 止 私 自 传 播",
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WidgetText={
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main={
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qplay="快速开始",
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play="开始",
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@@ -178,7 +184,7 @@ return{
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back=BK,
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},
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music={
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bgm=function()return"音乐:"..SWC[setting.bgm]end,
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bgm="BGM",
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up="↑",
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play="播放",
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down="↓",
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@@ -221,39 +227,54 @@ return{
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pause="暂停",
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},
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pause={
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resume="继续",
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resume= "继续",
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restart="重新开始",
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quit="退出",
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quit= "退出",
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},
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setting={
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ghost=function()return"阴影:"..SWC[setting.ghost]end,
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center=function()return"旋转中心:"..SWC[setting.center]end,
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grid=function()return"网格:"..SWC[setting.grid]end,
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swap=function()return setting.swap and"目标选择:组合键"or"目标选择:循环"end,
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fxs=function()return setting.fxs>0 and"特效等级:"..setting.fxs or"特效:关"end,
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bg=function()return"背景:"..SWC[setting.bg]end,
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game= "游戏设置",
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graphic="画面设置",
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sound= "声音设置",
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ctrl= "控制设置",
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touch= "触屏设置",
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lang= function()return langName[setting.lang]end,
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back= "保存&返回",
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},
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setting_game={
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dasD="-",dasU="+",
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arrD="-",arrU="+",
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sddasD="-",sddasU="+",
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sdarrD="-",sdarrU="+",
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ctrl="控制设置",
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touch="触摸设置",
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lang=function()return langName[setting.lang]end,
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sfx=function()return"音效:"..SWC[setting.sfx]end,
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bgm=function()return"音乐:"..SWC[setting.bgm]end,
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vib=function()return "震动:"..setting.vib end,
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voc=function()return"语音:"..SWC[setting.voc]end,
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fullscreen=function()return"全屏:"..SWC[setting.fullscreen]end,
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bgblock=function()return"背景动画:"..SWC[setting.bgblock]end,
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frame=function()return"绘制帧:"..setting.frameMul.."%"end,
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skin="皮肤",
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smo=function()return"平滑下落:"..SWC[setting.smo]end,
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back="保存&返回",
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},
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setting2={
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holdR="长按重新开始",
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swap="组合键切换攻击模式",
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back=BK,
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},
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setting3={
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setting_graphic={
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ghost="阴影",
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grid="网格",
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center="旋转中心",
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skin="皮肤",
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bg="背景",
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bgblock="背景动画",
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smo="平滑下落",
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dropFX="下落特效等级",
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shakeFX="晃动特效等级",
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atkFX="攻击特效等级",
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fullscreen="全屏",
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frame="绘制帧率",
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back=BK,
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},
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setting_sound={
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sfx="音效",
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bgm="音乐",
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vib="震动",
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voc="语音",
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back=BK,
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},
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setting_control={
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back=BK,
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},
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setting_touch={
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hide=function()return setting.virtualkeySwitch and"隐藏虚拟按键"or"显示虚拟按键"end,
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default="默认组合",
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snap=function()return text.snapLevelName[snapLevel]end,
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@@ -268,8 +289,8 @@ return{
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back=BK,
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},
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history={
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prev="←",
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next="→",
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prev="↑",
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next="↓",
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back=BK,
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},
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stat={
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@@ -1,4 +1,3 @@
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local SWC={[true]="开",[false]="关"}
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local BK="返回"
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return{
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atkModeName={"随机","徽章","击杀","反击"},
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@@ -26,7 +25,7 @@ return{
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lose="失败",
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pause="暂停",
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finish="结束",
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pauseTime="暂停时间",
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pauseCount="暂停统计",
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custom="自定义游戏",
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customOption={
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@@ -115,14 +114,20 @@ return{
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"适度游戏益脑,沉迷游戏伤身,合理安排时间,享受健康生活",
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"合群了就会消失,但是消失不代表没有意义",
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"学会使用两个旋转键,三个更好",
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"更小的DAS和ARR拥有更高的操作上限",
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"更小的DAS和ARR拥有更高的操作上限(如果你还能控制得了的话)",
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"注意到\"旋转\"到底对方块做了些什么吗?",
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"20G是一套全新的游戏规则",
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"20G本质是一套全新的游戏规则",
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"不要在上课时玩游戏!",
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"本游戏难度上限很高,做好心理准备",
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"方块可以不是个休闲游戏",
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"调到特殊的日期也不会发生什么的",
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"3.1415926535897932384",
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"2.7182818284590452353",
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"Let-The-Bass-Kick!",
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"使用love2d引擎制作",
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"哪里不舒服的话先看看设置有没有你想要改的",
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"有建议的话可以把信息反馈给作者~",
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"郑重声明本游戏不叫[铁壳米诺]",
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},
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stat={
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"游戏运行次数:",
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@@ -158,7 +163,8 @@ return{
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},
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support="支持作者",
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group="官方QQ群",
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ButtonText={
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warning="禁 止 私 自 传 播",
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WidgetText={
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main={
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qplay="快速开始",
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play="开始",
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@@ -178,7 +184,7 @@ return{
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back=BK,
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},
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music={
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bgm=function()return"音乐:"..SWC[setting.bgm]end,
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bgm="BGM",
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up="↑",
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play="播放",
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down="↓",
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@@ -221,39 +227,54 @@ return{
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pause="暂停",
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},
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pause={
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resume="继续",
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resume= "继续",
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restart="重新开始",
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quit="退出",
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quit= "退出",
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},
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setting={
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ghost=function()return"阴影:"..SWC[setting.ghost]end,
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center=function()return"旋转中心:"..SWC[setting.center]end,
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grid=function()return"网格:"..SWC[setting.grid]end,
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swap=function()return setting.swap and"目标选择:组合键"or"目标选择:循环"end,
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fxs=function()return setting.fxs>0 and"特效等级:"..setting.fxs or"特效:关"end,
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bg=function()return"背景:"..SWC[setting.bg]end,
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game= "游戏设置",
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graphic="画面设置",
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sound= "声音设置",
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ctrl= "控制设置",
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touch= "触屏设置",
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lang= function()return langName[setting.lang]end,
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back= "保存&返回",
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},
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setting_game={
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dasD="-",dasU="+",
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arrD="-",arrU="+",
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sddasD="-",sddasU="+",
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sdarrD="-",sdarrU="+",
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ctrl="控制设置",
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touch="触摸设置",
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lang=function()return langName[setting.lang]end,
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sfx=function()return"音效:"..SWC[setting.sfx]end,
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bgm=function()return"音乐:"..SWC[setting.bgm]end,
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vib=function()return "震动:"..setting.vib end,
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voc=function()return"语音:"..SWC[setting.voc]end,
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fullscreen=function()return"全屏:"..SWC[setting.fullscreen]end,
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bgblock=function()return"背景动画:"..SWC[setting.bgblock]end,
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frame=function()return"绘制帧:"..setting.frameMul.."%"end,
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skin="皮肤",
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smo=function()return"平滑下落:"..SWC[setting.smo]end,
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back="保存&返回",
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},
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setting2={
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holdR="长按重新开始",
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swap="组合键切换攻击模式",
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back=BK,
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},
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setting3={
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setting_graphic={
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ghost="阴影",
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grid="网格",
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center="旋转中心",
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skin="皮肤",
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bg="背景",
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bgblock="背景动画",
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smo="平滑下落",
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dropFX="下落特效等级",
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shakeFX="晃动特效等级",
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atkFX="攻击特效等级",
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fullscreen="全屏",
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frame="绘制帧率",
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back=BK,
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},
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setting_sound={
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sfx="音效",
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bgm="音乐",
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vib="震动",
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voc="语音",
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back=BK,
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},
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setting_control={
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back=BK,
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},
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setting_touch={
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hide=function()return setting.virtualkeySwitch and"隐藏虚拟按键"or"显示虚拟按键"end,
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default="默认组合",
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snap=function()return text.snapLevelName[snapLevel]end,
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@@ -268,8 +289,8 @@ return{
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back=BK,
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},
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history={
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prev="←",
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next="→",
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prev="↑",
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next="↓",
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back=BK,
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},
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stat={
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@@ -1,4 +1,3 @@
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local SWC={[true]="ON",[false]="OFF"}
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local BK="Back"
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return{
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atkModeName={"Random","Badges","K.O.s","Counters"},
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@@ -26,7 +25,7 @@ return{
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lose="LOSE",
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pause="PAUSE",
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finish="FINISH",
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pauseTime="Pause time",
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pauseCount="Pause Count",
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custom="Custom Game",
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customOption={
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@@ -115,14 +114,20 @@ return{
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"Playing too much = taking drugs",
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"Disappearing doesn't mean useless",
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"Try to use two rotate button,three better",
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"Small DAS&ARR can make you faster,if you can adapt to it",
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"Small DAS&ARR can make you faster,if you can control block correctly",
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"Have you noticed what does \"rotating\" do to block?",
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"20G is a brand new game rule",
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"20G actually is a brand new game rule",
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"Do not play game in class!",
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"This game can be very hard,be mentally perpared",
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"This in not a casual game",
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"Nothing will happen when some special day come",
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||||
"3.1415926535897932384",
|
||||
"2.7182818284590452353",
|
||||
"Let-The-Bass-Kick!",
|
||||
"Powered by love2d",
|
||||
"Find out what's in the setting!",
|
||||
"Any suggestions to author!~",
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"Techmino=Technique+tetromino",
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},
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stat={
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"Games run:",
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@@ -158,7 +163,8 @@ return{
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||||
},
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support="Support Author",
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group="Official QQ Group",
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ButtonText={
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warning="DO NOT DISTRIBUTE",
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WidgetText={
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main={
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qplay="Qplay",
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play="Play",
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@@ -178,7 +184,7 @@ return{
|
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back=BK,
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||||
},
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music={
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bgm=function()return"BGM:"..SWC[setting.bgm]end,
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bgm="BGM",
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up="↑",
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play="Play",
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down="↓",
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@@ -226,34 +232,49 @@ return{
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quit="Quit",
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},
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setting={
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ghost=function()return"Ghost:"..SWC[setting.ghost]end,
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center=function()return"Center:"..SWC[setting.center]end,
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grid=function()return"Grid:"..SWC[setting.grid]end,
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swap=function()return setting.swap and"Swap:comboKey"or"Swap:loop"end,
|
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fxs=function()return setting.fxs>0 and"FX level:"..setting.fxs or"NO FX"end,
|
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bg=function()return"BG:"..SWC[setting.bg]end,
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game= "Game Settings",
|
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graphic="Graphic Settings",
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sound= "Sound Settings",
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ctrl= "Control Settings",
|
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touch= "Touch Settings",
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lang= function()return langName[setting.lang]end,
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back= "Save&Back",
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},
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setting_game={
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dasD="-",dasU="+",
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arrD="-",arrU="+",
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sddasD="-",sddasU="+",
|
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sdarrD="-",sdarrU="+",
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ctrl="Control settings",
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touch="Touch settings",
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lang=function()return langName[setting.lang]end,
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sfx=function()return"SFX:"..SWC[setting.sfx]end,
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bgm=function()return"BGM:"..SWC[setting.bgm]end,
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voc=function()return"VOC:"..SWC[setting.voc]end,
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vib=function()return "VIB:"..setting.vib end,
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fullscreen=function()return"Fullscreen:"..SWC[setting.fullscreen]end,
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bgblock=function()return"BG animation:"..SWC[setting.bgblock]end,
|
||||
frame=function()return"FrameDraw:"..setting.frameMul.."%"end,
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||||
skin="Skin",
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smo=function()return"SmoothDrop:"..SWC[setting.smo]end,
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back="Save&Back",
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||||
},
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setting2={
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||||
holdR="Hold R to restart",
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swap="Combo key to change ATK mode",
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||||
back=BK,
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||||
},
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setting3={
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setting_graphic={
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ghost="Ghost",
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grid="Grid",
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||||
center="Center",
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skin="Skin",
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||||
bg="Background",
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||||
bgblock="BG animation",
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smo="Smoooth drop",
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||||
dropFX="Drop FX level",
|
||||
shakeFX="Shake FX level",
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atkFX="ATK FX level",
|
||||
fullscreen="Fullscreen",
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||||
frame="drawFPS",
|
||||
back=BK,
|
||||
},
|
||||
setting_sound={
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||||
sfx="SFX",
|
||||
bgm="BGM",
|
||||
vib="VIB",
|
||||
voc="VOC",
|
||||
back=BK,
|
||||
},
|
||||
setting_control={
|
||||
back=BK,
|
||||
},
|
||||
setting_touch={
|
||||
hide=function()return setting.virtualkeySwitch and"Hide Virtual Key"or"Show Virtual Key"end,
|
||||
default="Defaults",
|
||||
snap=function()return text.snapLevelName[snapLevel]end,
|
||||
@@ -268,8 +289,8 @@ return{
|
||||
back=BK,
|
||||
},
|
||||
history={
|
||||
prev="←",
|
||||
next="→",
|
||||
prev="↑",
|
||||
next="↓",
|
||||
back=BK,
|
||||
},
|
||||
stat={
|
||||
|
||||
Reference in New Issue
Block a user