0.8.15Bug Fixed
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@@ -42,10 +42,10 @@ return{
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D.event=D.event+1
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D.point=int(72e4/t)*.1
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if D.event==20 then
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P:showText(text.great,0,-140,100,"appear",.6)
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P:showTextF(text.great,0,-140,100,"appear",.6)
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P.gameEnv.pushSpeed=3
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elseif D.event==50 then
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P:showText(text.maxspeed,0,-140,100,"appear",.6)
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P:showTextF(text.maxspeed,0,-140,100,"appear",.6)
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end
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end
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end
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