玩家绘制代码调整
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@@ -63,14 +63,14 @@ return{
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mesDisp=function(P)
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local dx,dy=P.fieldOff.x,P.fieldOff.y
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setFont(55)
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mStr(P.stat.row,-81,225)
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mText(drawableText.line,-81,290)
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mStr(P.stat.row,69,295)
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mText(drawableText.line,69,360)
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if P.gameEnv.puzzle and P.modeData.event==0 then
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local m=puzzleMark
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for y=1,preField.h do for x=1,10 do
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local T=preField[y][x]
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if T~=0 then
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gc.draw(m[T],30*x-30+dx,600-30*y+dy)
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gc.draw(m[T],150+30*x-30+dx,70+600-30*y+dy)
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end
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end end
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end
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