玩家绘制代码调整

This commit is contained in:
MrZ626
2020-09-02 22:25:24 +08:00
parent 719a14bed4
commit e7a9a2c0e9
75 changed files with 501 additions and 521 deletions

View File

@@ -51,21 +51,12 @@ return{
end,
mesDisp=function(P,dx,dy)
setFont(55)
if P.gameEnv.puzzle or P.gameEnv.target>1e10 then
mStr(P.stat.row,-81,225)
mText(drawableText.line,-81,290)
if P.gameEnv.target>1e10 then
mStr(P.stat.row,69,295)
mText(drawableText.line,69,360)
else
local R=P.gameEnv.target-P.stat.row
mStr(R>=0 and R or 0,-81,240)
end
if P.gameEnv.puzzle and P.modeData.event==0 then
local m=puzzleMark
for y=1,preField.h do for x=1,10 do
local T=preField[y][x]
if T~=0 then
gc.draw(m[T],30*x-30+dx,600-30*y+dy)
end
end end
mStr(R>=0 and R or 0,69,310)
end
end,
}