玩家绘制代码调整
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12
modes/GM.lua
12
modes/GM.lua
@@ -40,14 +40,14 @@ return{
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players[1].modeData.event="M7"
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end,
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mesDisp=function(P,dx,dy)
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mText(drawableText.line,-81,300)
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mText(drawableText.techrash,-81,420)
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mText(drawableText.grade,-81,170)
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mText(drawableText.line,69,370)
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mText(drawableText.techrash,69,490)
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mText(drawableText.grade,69,240)
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setFont(55)
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mStr(P.modeData.event,-81,110)
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mStr(P.modeData.event,69,180)
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setFont(75)
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mStr(P.stat.row,-81,220)
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mStr(P.stat.clears[4],-81,340)
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mStr(P.stat.row,69,290)
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mStr(P.stat.clears[4],69,410)
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end,
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score=function(P)return{P.modeData.point,P.stat.score}end,
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scoreDisp=function(D)return sectionName[int(D[1]*.1)+1].." "..D[2]end,
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