整理代码
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@@ -3,7 +3,7 @@ local prepareSequence=require"parts/player/prepareSequence"
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local gameEnv0=require"parts/player/gameEnv0"
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local mt=love.math
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local rnd,max,min=math.random,math.max,math.min
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local rnd,max=math.random,math.max
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local ins=table.insert
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local PLY={
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@@ -216,7 +216,7 @@ local function loadGameEnv(P)--Load gameEnv
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end
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if not ENV.noMod then
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for _,M in next,GAME.mod do
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M.func(P,M)
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M.func(P,M.list[M.sel])
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end
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end
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end
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