diff --git a/modes/master_final.lua b/modes/master_final.lua index 88c747f5..7c58f0ef 100644 --- a/modes/master_final.lua +++ b/modes/master_final.lua @@ -2,7 +2,7 @@ local gc=love.graphics local int=math.floor local function score(P) local MD=P.modeData - + local c=#P.clearedRow if c==0 and MD.point%100==99 then return end local s=c<3 and c+1 or c==3 and 5 or 7 diff --git a/parts/player.lua b/parts/player.lua index 9c3fa278..2a3f9184 100644 --- a/parts/player.lua +++ b/parts/player.lua @@ -183,7 +183,7 @@ local function updateLine(P,dt) if y>0 then P.fieldBeneath=max(y-P.gameEnv.pushSpeed,0) end - + local f=P.fieldUp if not P.alive then y=0 diff --git a/parts/scenes.lua b/parts/scenes.lua index 07ae14de..56533e6f 100644 --- a/parts/scenes.lua +++ b/parts/scenes.lua @@ -1762,6 +1762,7 @@ do--play function Tmr.play(dt) local _ + local P1=players[1] game.frame=game.frame+1 stat.time=stat.time+dt @@ -1775,8 +1776,6 @@ do--play end end - local P1=players[1] - --Replay if game.replaying then _=game.replaying @@ -1795,6 +1794,7 @@ do--play end game.replaying=_ end + --Counting,include pre-das,directy RETURN,or restart counting if game.frame<180 then if game.frame==179 then