diff --git a/parts/net.lua b/parts/net.lua index 55ee0d77..4df33464 100644 --- a/parts/net.lua +++ b/parts/net.lua @@ -408,11 +408,9 @@ function NET.updateWS_play() for i=1,#PLY_NET do if PLY_NET[i].uid==d.uid then PLY_NET[i].config=d.config - PLY_NET[i].p:setConf(d.config) break end end - resetGameData("qn") end elseif res.action==6 then--One ready for i,p in next,PLY_NET do diff --git a/parts/player/player.lua b/parts/player/player.lua index e4e0196d..b6aa0702 100644 --- a/parts/player/player.lua +++ b/parts/player/player.lua @@ -213,19 +213,6 @@ function Player:setRS(RSname) self.RS=kickList[RSname] end -function Player:setConf(confStr) - confStr=JSON.decode(confStr) - if confStr then - for k,v in next,confStr do - if not GAME.modeEnv[k]then - self.gameEnv[k]=v - end - end - else - LOG.print("Bad conf from "..self.username.."#"..self.uid) - end -end - function Player:getHolePos()--Get a good garbage-line hole position if self.garbageBeneath==0 then return generateLine(self:RND(10))