15p可关闭滑动轨迹显示
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@@ -380,6 +380,7 @@ local langList={
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color="颜色",
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color="颜色",
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blind="盲打",
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blind="盲打",
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slide="滑动操作",
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slide="滑动操作",
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pathVis="路径显示",
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revKB="键盘反向",
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revKB="键盘反向",
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back="返回",
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back="返回",
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},
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},
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@@ -863,6 +864,7 @@ local langList={
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color="颜色",
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color="颜色",
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blind="盲打",
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blind="盲打",
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slide="滑动操作",
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slide="滑动操作",
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pathVis="路径显示",
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revKB="键盘反向",
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revKB="键盘反向",
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back="返回",
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back="返回",
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},
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},
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@@ -1336,6 +1338,7 @@ local langList={
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color="Color",
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color="Color",
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blind="Blind",
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blind="Blind",
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slide="Slide",
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slide="Slide",
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pathVis="Path show",
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revKB="Reverse",
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revKB="Reverse",
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back="Back",
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back="Back",
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},
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},
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@@ -1807,6 +1810,7 @@ local langList={
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color="~~~",
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color="~~~",
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blind="???",
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blind="???",
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slide="~_~",
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slide="~_~",
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pathVis="--==>",
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revKB="Reverse",
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revKB="Reverse",
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back="X",
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back="X",
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},
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},
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@@ -2292,6 +2296,7 @@ local langList={
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color="彩",
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color="彩",
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blind="盲",
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blind="盲",
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slide="滑动",
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slide="滑动",
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pathVis="路径显示",
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revKB="键盘反向",
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revKB="键盘反向",
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back="返回",
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back="返回",
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},
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},
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@@ -469,9 +469,10 @@ local Widgets={
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p15={
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p15={
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newButton({name="reset", x=160,y=100,w=180,h=100,color="lGreen", font=40,code=pressKey("space")}),
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newButton({name="reset", x=160,y=100,w=180,h=100,color="lGreen", font=40,code=pressKey("space")}),
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newSlider({name="color", x=110,y=250,w=170,unit=4,show=false, font=30,disp=function()return sceneTemp.color end,code=function(v)sceneTemp.color=v end,hide=function()return sceneTemp.state<2 end}),
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newSlider({name="color", x=110,y=250,w=170,unit=4,show=false, font=30,disp=function()return sceneTemp.color end,code=function(v)sceneTemp.color=v end,hide=function()return sceneTemp.state<2 end}),
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newSwitch({name="blind", x=200,y=350,w=60, font=40,disp=function()return sceneTemp.blind end,code=pressKey("b"),hide=function()return sceneTemp.state>0 end}),
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newSwitch({name="blind", x=200,y=330,w=60, font=40,disp=function()return sceneTemp.blind end,code=pressKey("b"),hide=function()return sceneTemp.state>0 end}),
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newSwitch({name="slide", x=200,y=450,w=60, font=40,disp=function()return sceneTemp.slide end,code=pressKey("s"),hide=function()return sceneTemp.state>0 end}),
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newSwitch({name="slide", x=200,y=420,w=60, font=40,disp=function()return sceneTemp.slide end,code=pressKey("s"),hide=function()return sceneTemp.state>0 end}),
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newSwitch({name="revKB", x=200,y=550,w=60, font=40,disp=function()return sceneTemp.revKB end,code=pressKey("r"),hide=function()return sceneTemp.state>0 end}),
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newSwitch({name="pathVis", x=200,y=510,w=60, font=40,disp=function()return sceneTemp.pathVis end,code=pressKey("p"),hide=function()return sceneTemp.state>0 and sceneTemp.slide end}),
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newSwitch({name="revKB", x=200,y=600,w=60, font=40,disp=function()return sceneTemp.revKB end,code=pressKey("r"),hide=function()return sceneTemp.state>0 end}),
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newButton({name="back", x=1140,y=640,w=180,h=80,color="white", font=35,code=BACK}),
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newButton({name="back", x=1140,y=640,w=180,h=80,color="white", font=35,code=BACK}),
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},
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},
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help={
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help={
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@@ -143,7 +143,7 @@ do--calculator
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end
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end
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end
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end
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do--minigame
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do--minigame
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function sceneInit.p15()
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function sceneInit.minigame()
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BG.set("space")
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BG.set("space")
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BGM.play()
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BGM.play()
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end
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end
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@@ -163,6 +163,7 @@ do--p15
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color=2,
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color=2,
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blind=false,
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blind=false,
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slide=true,
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slide=true,
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pathVis=true,
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revKB=false,
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revKB=false,
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}
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}
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end
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end
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@@ -213,7 +214,9 @@ do--p15
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local S=sceneTemp
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local S=sceneTemp
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if S.state<2 then
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if S.state<2 then
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if not key then
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if not key then
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sysFX.newRipple(.16,x,y,10)
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if S.pathVis then
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sysFX.newRipple(.16,x,y,10)
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end
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x,y=int((x-320)/160)+1,int((y-40)/160)+1
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x,y=int((x-320)/160)+1,int((y-40)/160)+1
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end
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end
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local b=S.board
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local b=S.board
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@@ -295,6 +298,12 @@ do--p15
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if S.state==0 then
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if S.state==0 then
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S.slide=not S.slide
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S.slide=not S.slide
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end
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end
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elseif k=="p"then
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if S.state==0 then
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if S.slide then
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S.pathVis=not S.pathVis
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end
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end
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elseif k=="b"then
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elseif k=="b"then
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if S.state==0 then
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if S.state==0 then
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S.blind=not S.blind
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S.blind=not S.blind
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