diff --git a/parts/gametoolfunc.lua b/parts/gametoolfunc.lua index 37e1c73a..f59fb521 100644 --- a/parts/gametoolfunc.lua +++ b/parts/gametoolfunc.lua @@ -275,9 +275,7 @@ function gameOver()--Save record end end if needSave then - if FILE.save(RANKS,'conf/unlock')then - MES.new('check',text.saveDone) - end + FILE.save(RANKS,'conf/unlock') end end local D=M.score(P) diff --git a/parts/net.lua b/parts/net.lua index 75a68590..78abef05 100644 --- a/parts/net.lua +++ b/parts/net.lua @@ -289,7 +289,6 @@ function NET.loadSavedData(sections) if success then MES.new('check',text.saveDone) end - MES.new('check',text.saveDone) else MES.new('error',text.versionNotMatch,1) end diff --git a/parts/scenes/login.lua b/parts/scenes/login.lua index 9f88e5b5..11c31de8 100644 --- a/parts/scenes/login.lua +++ b/parts/scenes/login.lua @@ -12,13 +12,9 @@ local function login() end NET.wsconn_user_pswd(email,password) if savePW then - if FILE.save({email,password},'conf/account')then - MES.new('check',text.saveDone) - end + FILE.save({email,password},'conf/account') else - if love.filesystem.getInfo('conf/account')then - love.filesystem.remove('conf/account') - end + love.filesystem.remove('conf/account') end end