场景事件函数全局化,准备场景文件独立

This commit is contained in:
MrZ626
2020-08-29 11:51:27 +08:00
parent 5024851ed2
commit e370cc42ec

View File

@@ -122,11 +122,18 @@ local function wheelScroll(y)
floatWheel=floatWheel+1
end
end
local mouseClick,touchClick={},{}
local mouseDown,mouseMove,mouseUp,wheelMoved={},{},{},{}
local touchDown,touchUp,touchMove={},{},{}
local keyDown,keyUp={},{}
local gamepadDown,gamepadUp={},{}
mouseClick,touchClick={},{}
mouseDown,mouseMove,mouseUp,wheelMoved={},{},{},{}
touchDown,touchUp,touchMove={},{},{}
keyDown,keyUp={},{}
gamepadDown,gamepadUp={},{}
local mouseClick,touchClick=mouseClick,touchClick
local mouseDown,mouseMove,mouseUp,wheelMoved=mouseDown,mouseMove,mouseUp,wheelMoved
local touchDown,touchUp,touchMove=touchDown,touchUp,touchMove
local keyDown,keyUp=keyDown,keyUp
local gamepadDown,gamepadUp=gamepadDown,gamepadUp
function keyDown.calculator(k)
local S=sceneTemp