攻击特效从全局改为玩家设置项一部分

This commit is contained in:
MrZ626
2021-04-11 02:18:01 +08:00
parent 5f02042124
commit e0c594c402
3 changed files with 9 additions and 8 deletions

View File

@@ -398,8 +398,8 @@ function update.remote_alive(P,dt)
for i=1,#L do
if L[i].sid==sid then
P:attack(L[i],amount,time,line,true)
if SETTING.atkFX>0 then
P:createBeam(L[i],amount,P.cur.color)
if P.gameEnv.atkFX then
P:createBeam(L[i],amount,P.gameEnv.atkFX,P.cur.color)
end
break
end