攻击特效从全局改为玩家设置项一部分
This commit is contained in:
@@ -330,6 +330,7 @@ local function applyGameEnv(P)--Finish gameEnv processing
|
||||
if ENV.clearFX==0 then ENV.clearFX=false end
|
||||
if ENV.splashFX==0 then ENV.splashFX=false end
|
||||
if ENV.shakeFX==0 then ENV.shakeFX=false end
|
||||
if ENV.atkFX==0 then ENV.atkFX=false end
|
||||
end
|
||||
if ENV.ghost==0 then ENV.ghost=false end
|
||||
if ENV.center==0 then ENV.center=false end
|
||||
|
||||
Reference in New Issue
Block a user