diff --git a/parts/scenes/pause.lua b/parts/scenes/pause.lua index 32f2a9ff..67f7e90a 100644 --- a/parts/scenes/pause.lua +++ b/parts/scenes/pause.lua @@ -170,7 +170,7 @@ function Pnt.pause() setFont(25) if GAME.pauseCount>0 then gc.setColor(1,.4,.4,T) - gc.print(text.pauseCount..":["..GAME.pauseCount.."] "..format("%.2f",GAME.pauseTime).."s",40,160) + gc.print(text.pauseCount..":["..GAME.pauseCount.."] "..format("%.2f",GAME.pauseTime).."s",40,180) end gc.setColor(1,1,1,T) @@ -181,16 +181,16 @@ function Pnt.pause() --Mode Info _=drawableText.modeName - gc.draw(_,40,200) - gc.draw(drawableText.levelName,60+_:getWidth(),200) + gc.draw(_,40,240) + gc.draw(drawableText.levelName,60+_:getWidth(),240) --Infos if GAME.frame>180 then _=S.list - setFont(30) + setFont(25) for i=1,10 do - gc.print(text.pauseStat[i],40,210+40*i) - gc.printf(_[i],195,210+40*i,300,"right") + gc.print(text.pauseStat[i],40,270+35*i) + gc.printf(_[i],195,270+35*i,300,"right") end end