更新manual关于攻击系统的说明

This commit is contained in:
MrZ_26
2022-01-19 18:38:57 +08:00
parent 5a514ce495
commit e0573382e8
2 changed files with 17 additions and 17 deletions

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@@ -18,8 +18,6 @@ Spin detection:
- The Spin is a Mini if it only has 2 points; the piece is one of S, Z, J, L, T; AND the line clear did not clear the entire piece.
Attack system:
Normal line clears (1 to 3 lines):
Sends (lines cleared -0.5) attack
Special line clears:
Spin sends (lines cleared x2) attack,
- B2B sends extra 1/1/2/4/8 for Spin Single/Double/Triple/Techrash/Techrash+
@@ -28,18 +26,18 @@ Attack system:
Non-Spin Techrash/Techrash+ sends (lines cleared) attack,
- B2B sends 1 additional line
- B2B2B will have an attack boost of 50% and +1 extra blocking
Hemi Perfect Clear (a P.C. "with blocks left below". If it's an I clearing 1 line, the remaining blocks must not be player-placed):
- Attack +4, Extra Blocking +2
Perfect Clear (aka All Clear):
- Sends 8 to 16 (increments within a game by 2 for every PC) OR every other damage above, whichever is higher,
and +2 extra blocking.
Normal line clears (1 to 3 lines, no spin or pc/hpc):
Sends (lines cleared -0.5) attack
Special line clears will the increase B2B gauge, making later special line clears have either a B2B or B2B2B bonus (see below)
Combos: All damage above will be given a (combo x25%) bonus, or (combo x15%) for Single clear (capped at 12 combo),
Combos: All damage above (except attack from pc/hpc) will be given a (combo x25%) bonus, or (combo x15%) for Single clear (capped at 12 combo),
+1 more attack for 3 Combo or more.
Hemi Perfect Clear (a P.C. "with blocks left below". If it's an I clearing 1 line, the remaining blocks must not be player-placed):
Attack +4, Extra Blocking +2
Perfect Clear (aka All Clear):
Sends 8 to 16 (increments within a game by 2 for every PC) OR every other damage above, whichever is higher,
and +2 extra blocking.
Special line clears will the increase B2B gauge, making later special line clears have either a B2B or B2B2B bonus (see below)
After calculating all above, the damage value will be rounded down then sent