From dee6ba95f2d7e2c6cce98d864a3d0519cb3b3d98 Mon Sep 17 00:00:00 2001 From: MrZ_26 <1046101471@qq.com> Date: Tue, 20 Aug 2024 01:28:39 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=92=AD=E6=94=BE=E5=BD=95=E5=83=8F?= =?UTF-8?q?=E6=97=B6=E5=88=9D=E5=A7=8B=E5=8C=96=E6=B5=81=E7=A8=8B=E6=B2=A1?= =?UTF-8?q?=E9=87=8D=E7=BD=AE=E6=9A=82=E5=81=9C=E6=AC=A1=E6=95=B0=20close?= =?UTF-8?q?=20#1131?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- parts/gameFuncs.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/parts/gameFuncs.lua b/parts/gameFuncs.lua index 705f6dad..8cd0dd56 100644 --- a/parts/gameFuncs.lua +++ b/parts/gameFuncs.lua @@ -1051,6 +1051,8 @@ do-- function resetGameData(args) GAME.rank=0 GAME.warnLVL0=0 GAME.warnLVL=0 + GAME.pauseCount=0 + GAME.pauseTime=0 if args:find'r' then GAME.frameStart=0 GAME.recording=false @@ -1058,8 +1060,6 @@ do-- function resetGameData(args) else GAME.frameStart=args:find'n' and 0 or 180-SETTING.reTime*60 GAME.seed=seed or math.random(1046101471) - GAME.pauseTime=0 - GAME.pauseCount=0 GAME.saved=false GAME.setting=_copyGameSetting() GAME.tasUsed=false