diff --git a/parts/gameFuncs.lua b/parts/gameFuncs.lua index 705f6dad..8cd0dd56 100644 --- a/parts/gameFuncs.lua +++ b/parts/gameFuncs.lua @@ -1051,6 +1051,8 @@ do-- function resetGameData(args) GAME.rank=0 GAME.warnLVL0=0 GAME.warnLVL=0 + GAME.pauseCount=0 + GAME.pauseTime=0 if args:find'r' then GAME.frameStart=0 GAME.recording=false @@ -1058,8 +1060,6 @@ do-- function resetGameData(args) else GAME.frameStart=args:find'n' and 0 or 180-SETTING.reTime*60 GAME.seed=seed or math.random(1046101471) - GAME.pauseTime=0 - GAME.pauseCount=0 GAME.saved=false GAME.setting=_copyGameSetting() GAME.tasUsed=false