blackhole背景改名blockhole
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@@ -1,4 +1,4 @@
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--Blackhole
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--blockhole
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local gc=love.graphics
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local gc=love.graphics
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local gc_clear,gc_replaceTransform=gc.clear,gc.replaceTransform
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local gc_clear,gc_replaceTransform=gc.clear,gc.replaceTransform
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local gc_setColor,gc_setLineWidth=gc.setColor,gc.setLineWidth
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local gc_setColor,gc_setLineWidth=gc.setColor,gc.setLineWidth
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@@ -51,7 +51,7 @@ function back.draw()
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gc_draw(S.texture,S.d*cos(S.ang),S.d*sin(S.ang),S.rotate,S.size*.026,nil,15,15)
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gc_draw(S.texture,S.d*cos(S.ang),S.d*sin(S.ang),S.rotate,S.size*.026,nil,15,15)
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end
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end
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--Blackhole
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--blockhole
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gc_setColor(.07,.07,.07)
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gc_setColor(.07,.07,.07)
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gc_circle('fill',0,0,157)
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gc_circle('fill',0,0,157)
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gc_setLineWidth(6)
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gc_setLineWidth(6)
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@@ -11,7 +11,7 @@ return{
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mStr(P.stat.atk,63,280)
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mStr(P.stat.atk,63,280)
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mText(TEXTOBJ.atk,63,350)
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mText(TEXTOBJ.atk,63,350)
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end,
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end,
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bg='blackhole',bgm='echo',
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bg='blockhole',bgm='echo',
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},
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},
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score=function(P)return{math.min(math.floor(P.stat.atk),100),P.stat.time}end,
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score=function(P)return{math.min(math.floor(P.stat.atk),100),P.stat.time}end,
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scoreDisp=function(D)return D[1].." Attack "..STRING.time(D[2])end,
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scoreDisp=function(D)return D[1].." Attack "..STRING.time(D[2])end,
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@@ -11,7 +11,7 @@ return{
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mStr(P.stat.atk,63,280)
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mStr(P.stat.atk,63,280)
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mText(TEXTOBJ.atk,63,350)
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mText(TEXTOBJ.atk,63,350)
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end,
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end,
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bg='blackhole',bgm='echo',
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bg='blockhole',bgm='echo',
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},
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},
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score=function(P)return{math.min(math.floor(P.stat.atk),100),P.stat.time}end,
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score=function(P)return{math.min(math.floor(P.stat.atk),100),P.stat.time}end,
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scoreDisp=function(D)return D[1].." Attack "..STRING.time(D[2])end,
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scoreDisp=function(D)return D[1].." Attack "..STRING.time(D[2])end,
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@@ -8,7 +8,7 @@ local function marginTask(P)
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end
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end
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return{
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return{
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env={
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env={
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bg={'bg1','bg2','blackhole','blockfall','blockrain','blockspace','cubes','fan','flink','glow','matrix','rainbow','rainbow2','tunnel'},
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bg={'bg1','bg2','blockhole','blockfall','blockrain','blockspace','cubes','fan','flink','glow','matrix','rainbow','rainbow2','tunnel'},
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bgm={'battle','beat5th','cruelty','distortion','echo','far','final','here','hope','memory','moonbeam','push','rectification','secret7th remix','secret7th','secret8th remix','secret8th','shift','shining terminal','storm','super7th','there','truth','vapor','waterfall'},
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bgm={'battle','beat5th','cruelty','distortion','echo','far','final','here','hope','memory','moonbeam','push','rectification','secret7th remix','secret7th','secret8th remix','secret8th','shift','shining terminal','storm','super7th','there','truth','vapor','waterfall'},
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},
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},
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load=function()
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load=function()
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