diff --git a/parts/modes/master_phantasm.lua b/parts/modes/master_phantasm.lua index c751d30a..73967268 100644 --- a/parts/modes/master_phantasm.lua +++ b/parts/modes/master_phantasm.lua @@ -85,7 +85,7 @@ return{ p=41 end elseif T==62 then--Stage 5: survive without easy-fresh rule - P.life=1 + P.life=P.life+1 ENV.lock=13 ENV.wait=5 ENV.fall=5 @@ -113,7 +113,7 @@ return{ P.modeData.target=226 SFX.play("reach") elseif T==226 then--Stage 8: final invisible - P.life=P.life+2 + P.life=P.life+1 ENV.bone=false P:setInvisible(90)