修改三个音效名称
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@@ -41,15 +41,15 @@ return{
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if D.target==110 then
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P.gameEnv.drop,P.gameEnv.lock=5,5
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P.gameEnv.sddas,P.gameEnv.sdarr=5,5
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SFX.play('blip_2',.7)
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SFX.play('warn_2',.7)
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elseif D.target==140 then
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P.gameEnv.drop,P.gameEnv.lock=4,4
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P.gameEnv.sddas,P.gameEnv.sdarr=4,4
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SFX.play('blip_2',.7)
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SFX.play('warn_2',.7)
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elseif D.target==170 then
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P.gameEnv.drop,P.gameEnv.lock=3,3
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P.gameEnv.sddas,P.gameEnv.sdarr=3,3
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SFX.play('blip_2',.7)
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SFX.play('warn_2',.7)
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elseif D.target==200 then
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P:win('finish')
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return
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