Added efficiency-based Dig modes
This commit is contained in:
21
parts/modes/dig_eff_100l.lua
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21
parts/modes/dig_eff_100l.lua
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return{
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env={
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pushSpeed=6,
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eventSet='dig_100l',
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bg='bg2',bgm='way',
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},
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score=function(P)return{P.stat.time,P.stat.piece}end,
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scoreDisp=function(D)return STRING.time(D[1]).." "..D[2].." Pieces"end,
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comp=function(a,b)return a[1]<b[1]or a[1]==b[1]and a[2]<b[2]end,
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getRank=function(P)
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if P.stat.dig<100 then return end
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local P=P.stat.piece
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return
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P<=260 and 5 or
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P<=320 and 4 or
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P<=420 and 3 or
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P<=520 and 2 or
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P<=620 and 1 or
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0
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end,
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}
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21
parts/modes/dig_eff_10l.lua
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21
parts/modes/dig_eff_10l.lua
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return{
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env={
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pushSpeed=6,
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eventSet='dig_10l',
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bg='bg1',bgm='way',
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},
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score=function(P)return{P.stat.time,P.stat.piece}end,
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scoreDisp=function(D)return STRING.time(D[1]).." "..D[2].." Pieces"end,
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comp=function(a,b)return a[1]<b[1]or a[1]==b[1]and a[2]<b[2]end,
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getRank=function(P)
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if P.stat.dig<10 then return end
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local P=P.stat.piece
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return
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P<=12 and 5 or
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P<=18 and 4 or
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P<=25 and 3 or
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P<=30 and 2 or
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P<=40 and 1 or
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0
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end,
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}
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21
parts/modes/dig_eff_400l.lua
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21
parts/modes/dig_eff_400l.lua
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return{
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env={
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pushSpeed=6,
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eventSet='dig_400l',
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bg='bg2',bgm='way',
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},
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score=function(P)return{P.stat.time,P.stat.piece}end,
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scoreDisp=function(D)return STRING.time(D[1]).." "..D[2].." Pieces"end,
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comp=function(a,b)return a[1]<b[1]or a[1]==b[1]and a[2]<b[2]end,
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getRank=function(P)
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if P.stat.dig<400 then return end
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local P=P.stat.piece
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return
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P<=1200 and 5 or
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P<=1400 and 4 or
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P<=1500 and 3 or
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P<=1800 and 2 or
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P<=2000 and 1 or
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0
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end,
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}
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21
parts/modes/dig_eff_40l.lua
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21
parts/modes/dig_eff_40l.lua
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@@ -0,0 +1,21 @@
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return{
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env={
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pushSpeed=6,
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eventSet='dig_40l',
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bg='bg1',bgm='way',
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},
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score=function(P)return{P.stat.time,P.stat.piece}end,
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scoreDisp=function(D)return STRING.time(D[1]).." "..D[2].." Pieces"end,
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comp=function(a,b)return a[1]<b[1]or a[1]==b[1]and a[2]<b[2]end,
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getRank=function(P)
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if P.stat.dig<40 then return end
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local P=P.stat.piece
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return
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P<=80 and 5 or
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P<=100 and 4 or
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P<=120 and 3 or
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P<=160 and 2 or
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P<=220 and 1 or
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0
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end,
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}
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