整理几个模式代码,调整马拉松速度曲线

This commit is contained in:
MrZ626
2021-02-15 02:24:40 +08:00
parent 8b87ca4d63
commit d824f987b8
4 changed files with 175 additions and 179 deletions

View File

@@ -1,31 +1,30 @@
local gc=love.graphics
local dropSpeed={[0]=60,50,40,30,25,20,15,12,9,7,5,4,3,2,1,1,.5,.5,.25,.25}
local function check_LVup(P)
if P.combo>1 or P.b2b>0 or P.lastPiece.row>1 then
if P.combo>1 then P:showText("2x",0,-220,40,"flicker",.3)end
if P.b2b>0 then P:showText("spin",0,-160,40,"flicker",.3)end
if P.lastPiece.row>1 then P:showText("1+",0,-100,40,"flicker",.3)end
P:lose()
return
end
local T=P.modeData.point+10
if P.stat.row>=T then
if T==200 then
P:win("finish")
else
P.gameEnv.drop=dropSpeed[T/10]
P.modeData.point=T
SFX.play("reach")
end
end
end
return{
color=COLOR.yellow,
env={
noTele=true,
wait=8,fall=20,
target=10,dropPiece=check_LVup,
target=10,dropPiece=function (P)
if P.combo>1 or P.b2b>0 or P.lastPiece.row>1 then
if P.combo>1 then P:showText("2x",0,-220,40,"flicker",.3)end
if P.b2b>0 then P:showText("spin",0,-160,40,"flicker",.3)end
if P.lastPiece.row>1 then P:showText("1+",0,-100,40,"flicker",.3)end
P:lose()
return
end
local T=P.modeData.point+10
if P.stat.row>=T then
if T==200 then
P:win("finish")
else
P.gameEnv.drop=dropSpeed[T/10]
P.modeData.point=T
SFX.play("reach")
end
end
end,
mindas=7,minarr=1,minsdarr=1,
bg="bg2",bgm="sugar fairy",
},