diff --git a/parts/gametoolfunc.lua b/parts/gametoolfunc.lua index fa6c49de..faa5ebe0 100644 --- a/parts/gametoolfunc.lua +++ b/parts/gametoolfunc.lua @@ -341,7 +341,7 @@ function gameOver()--Save record end end function trySave() - if not GAME.statSaved and PLAYERS[1]and(PLAYERS[1].frameRun>300 or GAME.result)then + if not GAME.statSaved and PLAYERS[1]and PLAYERS[1].type=='human'and(PLAYERS[1].frameRun>300 or GAME.result)then GAME.statSaved=true STAT.game=STAT.game+1 mergeStat(STAT,PLAYERS[1].stat)