sysFX模块改名SYSFX
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@@ -102,7 +102,7 @@ function button:getCenter()
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end
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function button:FX()
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local ATV=self.ATV
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sysFX.newRectRipple(
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SYSFX.newRectRipple(
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.16,
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self.x-ATV,
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self.y-ATV,
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@@ -605,12 +605,12 @@ function selector:press(x)
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if x<self.x+self.w*.5 then
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if s>1 then
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s=s-1
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sysFX.newShade(.3,1,1,1,self.x,self.y,self.w*.5,60)
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SYSFX.newShade(.3,1,1,1,self.x,self.y,self.w*.5,60)
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end
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else
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if s<#self.list then
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s=s+1
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sysFX.newShade(.3,1,1,1,self.x+self.w*.5,self.y,self.w*.5,60)
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SYSFX.newShade(.3,1,1,1,self.x+self.w*.5,self.y,self.w*.5,60)
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end
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end
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if self.select~=s then
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@@ -626,10 +626,10 @@ function selector:arrowKey(isLeft)
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if isLeft and s==1 or not isLeft and s==#self.list then return end
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if isLeft then
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s=s-1
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sysFX.newShade(.3,1,1,1,self.x,self.y,self.w*.5,60)
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SYSFX.newShade(.3,1,1,1,self.x,self.y,self.w*.5,60)
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else
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s=s+1
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sysFX.newShade(.3,1,1,1,self.x+self.w*.5,self.y,self.w*.5,60)
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SYSFX.newShade(.3,1,1,1,self.x+self.w*.5,self.y,self.w*.5,60)
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end
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self.code(self.list[s])
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self.select=s
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