diff --git a/parts/scenes/net_game.lua b/parts/scenes/net_game.lua index 039b51c6..9baf1a5e 100644 --- a/parts/scenes/net_game.lua +++ b/parts/scenes/net_game.lua @@ -1,6 +1,7 @@ local gc,tc=love.graphics,love.touch local ins=table.insert local SCR,VK,NET=SCR,VK,NET +local PLAYERS,PLY_NET,GAME=PLAYERS,PLY_NET,GAME local textBox=WIDGET.newTextBox{name="texts",x=340,y=80,w=600,h=550,hide=false} @@ -90,11 +91,13 @@ function scene.keyDown(key) PLAYERS[1]:pressKey(k) VK.press(k) end - elseif key=="space"then - NET.signal_ready(not PLY_NET[1].ready) - elseif key=="s"then - if not(PLY_NET[1].ready or NET.getlock('ready'))then - SCN.go('setting_game') + else + if key=="space"then + NET.signal_ready(not PLY_NET[1].ready) + elseif key=="s"then + if not(PLY_NET[1].ready or NET.getlock('ready'))then + SCN.go('setting_game') + end end end end @@ -202,7 +205,6 @@ function scene.update(dt) if not playing then return end local P1=PLAYERS[1] - local GAME=GAME touchMoveLastFrame=false VK.update()