虚拟按键的重开键取消,换成2号功能键
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@@ -48,7 +48,7 @@ return{
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visible="show",
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freshLimit=1e99,easyFresh=true,
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Fkey=false,
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fkey1=false,
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keyCancel={},
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fine=false,fineKill=false,
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b2bKill=false,
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@@ -232,9 +232,8 @@ local function applyGameEnv(P)--Finish gameEnv processing
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end
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end
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end
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if not ENV.Fkey then
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P.keyAvailable[9]=false
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end
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if not ENV.fkey1 then P.keyAvailable[9]=false end
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if not ENV.fkey2 then P.keyAvailable[10]=false end
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for _,v in next,ENV.keyCancel do
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P.keyAvailable[v]=false
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end
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@@ -1853,17 +1853,11 @@ function Player.act_hold(P)
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P:hold()
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end
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end
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function Player.act_func(P)
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P.gameEnv.Fkey(P)
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function Player.act_func1(P)
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P.gameEnv.fkey1(P)
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end
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function Player.act_restart()
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if GAME.frame<240 then
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resetGameData("q")
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elseif GAME.result then
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resetGameData()
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else
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LOG.print(text.holdR,20,COLOR.orange)
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end
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function Player.act_func2(P)
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P.gameEnv.fkey2(P)
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end
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function Player.act_insLeft(P,auto)
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@@ -1993,8 +1987,8 @@ Player.actList={
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Player.act_hardDrop, --6
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Player.act_softDrop, --7
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Player.act_hold, --8
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Player.act_func, --9
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Player.act_restart, --10
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Player.act_func1, --9
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Player.act_func2, --10
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Player.act_insLeft, --11
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Player.act_insRight, --12
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Player.act_insDown, --13
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