NETPLY模块删掉一堆方法,先外部直接改数据,玩家会根据状态更换样式

游戏开始/结束时自主同步正确的服务端玩家状态
This commit is contained in:
MrZ_26
2022-10-24 02:37:45 +08:00
parent 543e85e94c
commit d074a85fbc
4 changed files with 38 additions and 36 deletions

View File

@@ -406,7 +406,6 @@ function PLY.newRemotePlayer(id,mini,p)
P.draw=ply_draw.norm
P:startStreaming()
NETPLY.setPlayerObj(p,P)
P.uid=p.uid
P.username=USERS.getUsername(p.uid)
P.sid=NET.uid_sid[p.uid]