0.8.8
This commit is contained in:
170
paint.lua
170
paint.lua
@@ -1,12 +1,11 @@
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local gc=love.graphics
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local setFont=setFont
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local int,abs,rnd,max,min,sin=math.floor,math.abs,math.random,math.max,math.min,math.sin
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local int,ceil,rnd,max,min,sin=math.floor,math.ceil,math.random,math.max,math.min,math.sin
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local format=string.format
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local Timer=love.timer.getTime
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local scr=scr
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local modeRankColor={
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[0]=color.darkGrey, --Not pass
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color.bronze, --Rank1
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color.lightGrey, --Rank2
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color.lightYellow, --Rank3
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@@ -31,8 +30,6 @@ local function stencil_miniTitle()
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end
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end
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FX_BGblock={tm=150,next=7,ct=0,list={}}--Falling tetrominos on background
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for _=1,16 do FX_BGblock.list[_]={v=0}end
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FX_attack={}--Attack beam
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FX_badge={}--Badge thrown
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sysFX={}
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@@ -61,21 +58,19 @@ end
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local function drawVirtualkey()
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local a=setting.VKAlpha*.1
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for i=1,#virtualkey do
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if i~=9 or modeEnv.Fkey then
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local B=virtualkey[i]
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if B.ava then
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local _=virtualkeyDown[i]and gc.setColor(.7,.7,.7,a)or gc.setColor(1,1,1,a)--Dark magic
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gc.setLineWidth(B.r*.07)
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local ΔY=virtualkeyPressTime[i]
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gc.circle("line",B.x,B.y+ΔY,B.r)--Outline circle
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if setting.VKIcon then
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gc.draw(VKIcon[i],B.x,B.y+ΔY,nil,B.r*.025,nil,18,18)
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end--Icon
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if ΔY>0 then
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gc.setColor(1,1,1,a*ΔY*.1)
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gc.circle("line",B.x,B.y,B.r*(1.4-ΔY*.04))
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end--Ripple
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end
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local B=virtualkey[i]
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if B.ava then
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local _=virtualkeyDown[i]and gc.setColor(.7,.7,.7,a)or gc.setColor(1,1,1,a)--Dark magic
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gc.setLineWidth(B.r*.07)
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local ΔY=virtualkeyPressTime[i]
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gc.circle("line",B.x,B.y+ΔY,B.r)--Outline circle
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if setting.VKIcon then
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gc.draw(VKIcon[i],B.x,B.y+ΔY,nil,B.r*.025,nil,18,18)
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end--Icon
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if ΔY>0 then
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gc.setColor(1,1,1,a*ΔY*.1)
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gc.circle("line",B.x,B.y,B.r*(1.4-ΔY*.04))
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end--Ripple
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end
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end
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end
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@@ -84,6 +79,9 @@ local Pnt={BG={}}
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function Pnt.BG.none()
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gc.clear(.15,.15,.15)
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end
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function Pnt.BG.black()
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gc.clear()
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end
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function Pnt.BG.grey()
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gc.clear(.3,.3,.3)
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end
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@@ -103,35 +101,37 @@ function Pnt.BG.rgb()
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end
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function Pnt.BG.strap()
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gc.setColor(1,1,1)
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local x=Timer()%32*40
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gc.draw(background2,x,0,nil,10)
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gc.draw(background2,x-1280,0,nil,10)
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local x=Timer()%16*-64
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::L::
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gc.draw(background2,x,0,nil,8,scr.h)
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x=x+1024--image width*8
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if x<scr.w then goto L end
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end
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function Pnt.BG.flink()
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local t=.13-Timer()%3%1.7
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if t<.25 then
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gc.clear(t,t,t)
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else
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gc.clear(0,0,0)
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if t<.25 then gc.clear(t,t,t)
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else gc.clear(0,0,0)
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end
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end
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function Pnt.BG.game1()
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gc.setColor(1,1,1)
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gc.draw(background1,640,360,Timer()*.15,12,nil,64,64)
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gc.draw(background1,scr.w*.5,scr.h*.5,Timer()*.15,scr.rad*.0625,nil,16,16)
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end--Rainbow
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function Pnt.BG.game2()
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gc.setColor(1,.5,.5)
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gc.draw(background1,640,360,Timer()*.2,12,nil,64,64)
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gc.draw(background1,scr.w*.5,scr.h*.5,Timer()*.15,scr.rad*.0625,nil,16,16)
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end--Red rainbow
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function Pnt.BG.game3()
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gc.setColor(.6,.6,1)
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gc.draw(background1,640,360,Timer()*.25,12,nil,64,64)
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gc.draw(background1,scr.w*.5,scr.h*.5,Timer()*.15,scr.rad*.0625,nil,16,16)
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end--Blue rainbow
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function Pnt.BG.game4()
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gc.setColor(.1,.5,.5)
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local x=Timer()%4*320
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gc.draw(background2,x,0,nil,10)
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gc.draw(background2,x-1280,0,nil,10)
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local x=Timer()%8*-128
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::L::
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gc.draw(background2,x,0,nil,8,scr.h)
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x=x+1024--image width*8
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if x<scr.w then goto L end
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end--Fast strap
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function Pnt.BG.game5()
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local t=2.5-Timer()%20%6%2.5
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@@ -149,16 +149,19 @@ function Pnt.BG.game6()
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local r=7-int(Timer()*.5)%7
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gc.draw(miniBlock[r],640,360,Timer()%3.1416*6,400,400,scs[2*r]-.5,#blocks[r][0]-scs[2*r-1]+.5)
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end--Fast lightning&spining tetromino
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local matrixT={}for i=0,15 do matrixT[i]={}for j=0,8 do matrixT[i][j]=love.math.noise(i,j)+2 end end
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local matrixT={}for i=1,20 do matrixT[i]={}for j=1,20 do matrixT[i][j]=love.math.noise(i,j)+2 end end
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function Pnt.BG.matrix()
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gc.scale(scr.k)
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gc.clear(.15,.15,.15)
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for i=0,15 do
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for j=0,8 do
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local _=ceil(scr.y/80)
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for i=1,ceil(scr.x/80)do
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for j=1,_ do
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local t=sin(matrixT[i][j]*Timer())*.2+.2
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gc.setColor(1,1,1,t)
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gc.rectangle("fill",80*i,80*j,80,80)
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gc.rectangle("fill",80*i,80*j,-80,-80)
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end
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end
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gc.scale(1/scr.k)
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end
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function Pnt.load()
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@@ -208,7 +211,9 @@ function Pnt.mode()
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gc.scale(cam.zoomK)
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gc.translate(-cam.x1,-cam.y1)
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gc.scale(cam.k1)
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local MM,R=modes,modeRanks
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local MM=modes
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local R=modeRanks
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setFont(30)
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for _=1,#MM do
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local M=MM[_]
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if R[_]then
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@@ -225,7 +230,14 @@ function Pnt.mode()
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local S=M.size
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local d=((M.x-(cam.x1+(cam.sel and -180 or 0))/cam.k1)^2+(M.y-cam.y1/cam.k1)^2)^.55
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if d<500 then S=S*(1.25-d*0.0005) end
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gc.setColor(modeRankColor[modeRanks[M.id]])
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local c=modeRankColor[modeRanks[M.id]]
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if c then
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gc.setColor(c)
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else
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c=.5+sin(Timer()*6+_)*.2
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S=S*(.8+c*.5)
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gc.setColor(c,c,c)
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end
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if M.shape==1 then--Rectangle
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gc.rectangle("fill",M.x-S,M.y-S,2*S,2*S)
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if cam.sel==_ then
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@@ -233,42 +245,73 @@ function Pnt.mode()
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gc.setLineWidth(10)
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gc.rectangle("line",M.x-S+5,M.y-S+5,2*S-10,2*S-10)
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end
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elseif M.shape==2 then--Octagon
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elseif M.shape==2 then--diamond
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gc.circle("fill",M.x,M.y,S+5,4)
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if cam.sel==_ then
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gc.setColor(1,1,1)
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gc.setLineWidth(10)
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gc.circle("line",M.x,M.y,S+5,4)
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end
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elseif M.shape==3 then--Octagon
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gc.circle("fill",M.x,M.y,S,8)
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if cam.sel==_ then
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gc.setColor(1,1,1)
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gc.setLineWidth(10)
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gc.circle("line",M.x,M.y,S-5,8)
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gc.circle("line",M.x,M.y,S,8)
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end
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end
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if M.icon then
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local i=M.icon
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local l=i:getWidth()*.5
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local k=S/l*.8
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gc.setColor(0,0,0,2)
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gc.draw(i,M.x-1,M.y-1,nil,k,nil,l,l)
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gc.draw(i,M.x-1,M.y+1,nil,k,nil,l,l)
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gc.draw(i,M.x+1,M.y-1,nil,k,nil,l,l)
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gc.draw(i,M.x+1,M.y+1,nil,k,nil,l,l)
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gc.setColor(1,1,1)
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gc.draw(i,M.x,M.y,nil,k,nil,l,l)
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end
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end
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end
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gc.pop()
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if cam.sel then
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local M=MM[cam.sel]
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local lang=setting.lang
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gc.setColor(.6,.6,.6,.5)
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gc.setColor(.7,.7,.7,.5)
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gc.rectangle("fill",920,0,360,720)--Info board
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gc.setColor(M.color)
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setFont(40)
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mStr(M.name[lang],1030,5)
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setFont(30)
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mStr(M.level[lang],1030,50)
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setFont(40)mStr(M.name[lang],1100,5)
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setFont(30)mStr(M.level[lang],1100,50)
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gc.setColor(1,1,1)
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setFont(30)
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gc.printf(M.info[lang],1100-180,130,360,"center")
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local L=M.records
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if L[1]then
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setFont(28)gc.printf(M.info[lang],920,110,360,"center")
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if M.slowmark then
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gc.draw(ctrlSpeedLimit,1230,50,nil,.4)
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end
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if M.score then
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mDraw(drawableText.highScore,1100,240)
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gc.setColor(.3,.3,.3,.8)
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gc.setColor(.4,.4,.4,.8)
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gc.rectangle("fill",940,290,320,280)--Highscore board
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local L=M.records
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gc.setColor(1,1,1)
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setFont(23)
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for i=1,#L do
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gc.print(M.scoreDisp(L[i]),955,275+25*i)
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if L[1]then
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for i=1,#L do
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local t=M.scoreDisp(L[i])
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local s=#t
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local dy
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if s<15 then dy=0
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elseif s<25 then dy=2
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else dy=4
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end
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setFont(int(26-s*.4))
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gc.print(t,955,275+dy+25*i)
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setFont(10)
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local _=L[i].date
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if _ then gc.print(_,1155,284+25*i)end
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end
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else
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mDraw(drawableText.noScore,1100,370)
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end
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elseif M.score then
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mDraw(drawableText.noScore,1100,370)
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end
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end
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if cam.keyCtrl then
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@@ -424,7 +467,10 @@ end
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function Pnt.pause()
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Pnt.play()
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gc.setColor(0,0,0,pauseTimer*.015)
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gc.rectangle("fill",0,0,1280,720)
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gc.push("transform")
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gc.origin()
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gc.rectangle("fill",0,0,scr.w,scr.h)
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gc.pop()
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gc.setColor(1,1,1,pauseTimer*.02)
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setFont(25)
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if pauseCount>0 then
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@@ -449,12 +495,12 @@ end
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function Pnt.setting_game()
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gc.setColor(1,1,1)
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mDraw(drawableText.setting_game,640,15)
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setFont(35)
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mStr("DAS:"..setting.das,290,205)
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mStr("ARR:"..setting.arr,610,205)
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setFont(23)
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mStr(text.softdropdas..setting.sddas,290,323)
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mStr(text.softdroparr..setting.sdarr,610,323)
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setFont(33)
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mStr("DAS:"..setting.das.."F",290,205)
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mStr("ARR:"..setting.arr.."F",610,205)
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setFont(22)
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mStr(text.softdropdas..setting.sddas.."F",290,323)
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mStr(text.softdroparr..setting.sdarr.."F",610,323)
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end
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function Pnt.setting_graphic()
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gc.setColor(1,1,1)
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