整理代码
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@@ -25,14 +25,10 @@ local levels={
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local scene={}
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local levelName
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local targetString
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local progress
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local frameKeyCount
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local mistake
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local startTime
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local time
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local state
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local levelName,targetString
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local startTime,time
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local state,progress
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local frameKeyCount,mistake
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function scene.sceneInit()
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BG.set("bg2")
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