diff --git a/parts/scenes/staff.lua b/parts/scenes/staff.lua index d2e469a1..b4f85fd5 100644 --- a/parts/scenes/staff.lua +++ b/parts/scenes/staff.lua @@ -36,7 +36,7 @@ end function scene.keyDown(k) if k=="escape"then SCN.back() - elseif kb.isDown("s")then + else if k=="l"then loadGame('sprintLock',true) elseif k=="f"then