玩家的随机数生成器独立为四个,尝试避免联网对战时不同步错误,整理代码
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@@ -111,7 +111,10 @@ local function newEmptyPlayer(id,mini)
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P.draw=ply_draw.norm
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end
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P.randGen=love.math.newRandomGenerator(GAME.seed)
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P.seqRND=love.math.newRandomGenerator(GAME.seed)
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P.atkRND=love.math.newRandomGenerator(GAME.seed)
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P.holeRND=love.math.newRandomGenerator(GAME.seed)
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P.aiRND=love.math.newRandomGenerator(GAME.seed)
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P.frameRun=GAME.frameStart
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P.alive=true
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