调整一些语言相关文本
整理代码
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@@ -1,10 +1,3 @@
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local gc_translate=GC.translate
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local gc_setColor,gc_setLineWidth=GC.setColor,GC.setLineWidth
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local gc_draw,gc_line=GC.draw,GC.line
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local gc_print=GC.print
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local int,sin=math.floor,math.sin
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local scene={}
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local form--Form of clear & spins
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@@ -33,9 +26,9 @@ function scene.sceneInit()
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S.game,
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STRING.time(S.time),
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S.key.." "..S.rotate.." "..S.hold,
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S.piece.." "..S.row.." "..int(S.atk),
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S.piece.." "..S.row.." "..math.floor(S.atk),
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S.recv.." "..S.off.." "..S.pend,
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S.dig.." "..int(S.digatk),
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S.dig.." "..math.floor(S.digatk),
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("%.2f %.2f"):format(S.atk/S.row,S.digatk/S.dig),
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S.b2b.." "..S.b3b,
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S.pc.." "..S.hpc,
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@@ -69,31 +62,31 @@ local spinChars={
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function scene.draw()
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local t=TIME()
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gc_draw(TEXTURE.title,260,615,.2+.04*sin(t*3),.4,nil,580,118)
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GC.draw(TEXTURE.title,260,615,.2+.04*math.sin(t*3),.4,nil,580,118)
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gc_setColor(COLOR.Z)
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GC.setColor(COLOR.Z)
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setFont(20)
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for i=1,11 do
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gc_print(item[i],760,40*i+10)
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GC.print(item[i],760,40*i+10)
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end
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local A,B=form.A1,form.A2
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gc_translate(60,80)
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gc_setLineWidth(2)
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GC.translate(60,80)
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GC.setLineWidth(2)
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GC.rectangle('line',0,0,560,160,5)
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GC.rectangle('line',0,240,560,160,5)
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for x=1,6 do
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x=80*x
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gc_line(x,0,x,160)
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gc_line(x,240,x,400)
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GC.line(x,0,x,160)
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GC.line(x,240,x,400)
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end
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for y=1,3 do
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gc_line(0,40*y,560,40*y)
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gc_line(0,240+40*y,560,240+40*y)
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GC.line(0,40*y,560,40*y)
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GC.line(0,240+40*y,560,240+40*y)
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end
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for x=1,7 do
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gc_setColor(BLOCK_COLORS[SETTING.skin[x]])
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GC.setColor(BLOCK_COLORS[SETTING.skin[x]])
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setFont(70)
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GC.mStr(BLOCK_CHARS[x],80*x-40,-70)
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GC.mStr(BLOCK_CHARS[x],80*x-40,170)
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@@ -108,14 +101,14 @@ function scene.draw()
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A,B=form.X1,form.X2
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for y=1,4 do
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gc_setColor(COLOR.Z)
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gc_print(spinChars[y],-33,-37+40*y)
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gc_print(y,-28,203+40*y)
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gc_setColor(COLOR.H)
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GC.setColor(COLOR.Z)
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GC.print(spinChars[y],-33,-37+40*y)
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GC.print(y,-28,203+40*y)
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GC.setColor(COLOR.H)
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GC.mStr(A[y],612,-37+40*y)
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GC.mStr(B[y],612,203+40*y)
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end
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gc_translate(-60,-80)
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GC.translate(-60,-80)
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end
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scene.widgetList={
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